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Toward a more effective visualization tool to teach novice programmers
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Source Conference On Information Technology Education (formerly CITC) archive
Proceedings of the 7th conference on Information technology education table of contents
Minneapolis, Minnesota, USA
SESSION: Tools and systems table of contents
Pages: 115 - 122  
Year of Publication: 2006
ISBN:1-59593-521-5
Authors
John C. Giordano  U.S. Military Academy, West Point, NY
Martin Carlisle  U.S. Air Force Academy, USAFA, CO
Sponsors
SIGITE: ACM Special Interest Group on Information Technology Education
ACM: Association for Computing Machinery
Publisher
ACM  New York, NY, USA
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Downloads (6 Weeks): 7,   Downloads (12 Months): 62,   Citation Count: 3
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ABSTRACT

Algorithm visualization systems and techniques have been introduced in a number of curricula to increase learner engagement and improve pedagogical processes. Effective visualization tools must be educationally beneficial to the learner while avoiding excessive overhead. In an introductory IT course, we compared the effectiveness of a COTS diagramming tool to RAPTOR, a visual programming environment based on flowcharts. Our results indicate the COTS diagramming tool was overly heavyweight and cumbersome. Students using RAPTOR became more actively engaged in developing algorithms.Further, we discovered that introductory IT students who had been introduced to RAPTOR performed better on the final exam than those who had only used the COTS tool. Additionally, these students overwhelmingly preferred RAPTOR to the COTS tool, and indicated that using RAPTOR made it easier for them to develop Java programs. Based on these results, we will use RAPTOR for all sections of the course starting this fall.


REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

 
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Bloom, B. S. and Krathwohl, D. R. Taxonomy of Educational Objectives; the Classification of Educational Goals, Handbook I: Cognitive Domain. Addison Wesley, 1956.
 
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Brown, H. M. Algorithm Animation. MIT Press, Cambridge, Massachusetts, 1988.
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Cooper, S., Dann, W., and Pausch, R. Teaching objects-first in introductory computer science. In Proceedings of ACM SIGCSE Technical Symposium on Computer Science Education (SIGCSE '05)(St. Louis, Missouri, Feb. 23-27, 2005). ACM Press, New York, NY, 2005, 191--195.
 
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Collaborative Colleagues:
John C. Giordano: colleagues
Martin Carlisle: colleagues