APPENDICES and SUPPLEMENTS
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Supplemental material for Camera phone based motion sensing: interaction techniques, applications and performance study
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ABSTRACT
This paper presents TinyMotion, a pure software approach for detecting a mobile phone user's hand movement in real time by analyzing image sequences captured by the built-in camera. We present the design and implementation of TinyMotion and several interactive applications based on TinyMotion. Through both an informal evaluation and a formal 17-participant user study, we found that 1. TinyMotion can detect camera movement reliably under most background and illumination conditions. 2. Target acquisition tasks based on TinyMotion follow Fitts' law and Fitts law parameters can be used for TinyMotion based pointing performance measurement. 3. The users can use Vision TiltText, a TinyMotion enabled input method, to enter sentences faster than MultiTap with a few minutes of practicing. 4. Using camera phone as a handwriting capture device and performing large vocabulary, multilingual real time handwriting recognition on the cell phone are feasible. 5. TinyMotion based gaming is enjoyable and immediately available for the current generation camera phones. We also report user experiences and problems with TinyMotion based interaction as resources for future design and development of mobile interfaces.
REFERENCES
Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.
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CITED BY 13
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Rafael A. Ballagas , Sven G. Kratz , Jan Borchers , Eugen Yu , Steffen P. Walz , Claudia O. Fuhr , Ludger Hovestadt , Martin Tann, REXplorer: a mobile, pervasive spell-casting game for tourists, CHI '07 extended abstracts on Human factors in computing systems, April 28-May 03, 2007, San Jose, CA, USA
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Anthony Tang , Mattias Finke , Michael Blackstock , Rock Leung , Meghan Deutscher , Rodger Lea, Designing for bystanders: reflections on building a public digital forum, Proceeding of the twenty-sixth annual SIGCHI conference on Human factors in computing systems, April 05-10, 2008, Florence, Italy
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Stefan Winkler , Karthik Rangaswamy , Jefry Tedjokusumo , ZhiYing Zhou, Intuitive application-specific user interfaces for mobile devices, Proceedings of the 4th international conference on mobile technology, applications, and systems and the 1st international symposium on Computer human interaction in mobile technology, September 10-12, 2007, Singapore
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INDEX TERMS
Primary Classification:
H.
Information Systems
H.5
INFORMATION INTERFACES AND PRESENTATION (I.7)
H.5.2
User Interfaces (D.2.2, H.1.2, I.3.6)
Subjects:
Graphical user interfaces (GUI)
Additional Classification:
H.
Information Systems
H.5
INFORMATION INTERFACES AND PRESENTATION (I.7)
H.5.2
User Interfaces (D.2.2, H.1.2, I.3.6)
Subjects:
Input devices and strategies (e.g., mouse, touchscreen);
Theory and methods
General Terms:
Design,
Human Factors,
Performance
Keywords:
Fitts' law,
camera phones,
computer vision,
gesture recognition,
handwriting recognition,
human performance,
input techniques and devices,
mobile devices,
mobile phones,
motion estimation
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