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Camera phone based motion sensing: interaction techniques, applications and performance study
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Source Symposium on User Interface Software and Technology archive
Proceedings of the 19th annual ACM symposium on User interface software and technology table of contents
Montreux, Switzerland
SESSION: Sensing from head to toe table of contents
Pages: 101 - 110  
Year of Publication: 2006
ISBN:1-59593-313-1
Authors
Jingtao Wang  UC Berkeley, Berkeley, CA
Shumin Zhai  IBM Almaden Research Center, San Jose, CA
John Canny  UC Berkeley, Berkeley, CA
Sponsors
SIGCHI: ACM Special Interest Group on Computer-Human Interaction
ACM: Association for Computing Machinery
SIGGRAPH: ACM Special Interest Group on Computer Graphics and Interactive Techniques
Publisher
ACM  New York, NY, USA
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APPENDICES and SUPPLEMENTS
Zipp101-slides.zip (9.49 MB),
Supplemental material for Camera phone based motion sensing: interaction techniques, applications and performance study


ABSTRACT

This paper presents TinyMotion, a pure software approach for detecting a mobile phone user's hand movement in real time by analyzing image sequences captured by the built-in camera. We present the design and implementation of TinyMotion and several interactive applications based on TinyMotion. Through both an informal evaluation and a formal 17-participant user study, we found that 1. TinyMotion can detect camera movement reliably under most background and illumination conditions. 2. Target acquisition tasks based on TinyMotion follow Fitts' law and Fitts law parameters can be used for TinyMotion based pointing performance measurement. 3. The users can use Vision TiltText, a TinyMotion enabled input method, to enter sentences faster than MultiTap with a few minutes of practicing. 4. Using camera phone as a handwriting capture device and performing large vocabulary, multilingual real time handwriting recognition on the cell phone are feasible. 5. TinyMotion based gaming is enjoyable and immediately available for the current generation camera phones. We also report user experiences and problems with TinyMotion based interaction as resources for future design and development of mobile interfaces.


REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

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Drab, S., Artner, N., Motion Detection as Interaction Technique for Games & Applications on Mobile Devices, In Ext. Abstracts of PERVASIVE '05: (PERMID), Munich, Germany.
 
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CITED BY  13

Collaborative Colleagues:
Jingtao Wang: colleagues
Shumin Zhai: colleagues
John Canny: colleagues