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Coevolution of neural networks using a layered pareto archive
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Proceedings of the 8th annual conference on Genetic and evolutionary computation table of contents
Seattle, Washington, USA
SESSION: Coevolution: papers table of contents
Pages: 329 - 336  
Year of Publication: 2006
ISBN:1-59593-186-4
Authors
German A. Monroy  The Univ. of Texas at Austin, Austin, TX
Kenneth O. Stanley  The Univ. of Texas at Austin, Austin, TX
Risto Miikkulainen  The Univ. of Texas at Austin, Austin, TX
Sponsors
SIGEVO: ACM Special Interest Group on Genetic and Evolutionary Computation
ACM: Association for Computing Machinery
Publisher
ACM  New York, NY, USA
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ABSTRACT

The Layered Pareto Coevolution Archive (LAPCA) was recently proposed as an effective Coevolutionary Memory (CM) which, under certain assumptions, approximates monotonic progress in coevolution. In this paper, a technique is developed that interfaces the LAPCA algorithm with NeuroEvolution of Augmenting Topologies (NEAT), a method to evolve neural networks with demonstrated efficiency in game playing domains. In addition, the behavior of LAPCA is analyzed for the first time in a complex game-playing domain: evolving neural network controllers for the game Pong. The technique is shown to keep the total number of evaluations in the order of those required by NEAT, making it applicable to complex domains. Pong players evolved with a LAPCA and with the Hall of Fame (HOF) perform equally well, but the LAPCA is shown to require significantly less space than the HOF. Therefore, combining NEAT and LAPCA is found to be an effective approach to coevolution.


REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

 
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Collaborative Colleagues:
German A. Monroy: colleagues
Kenneth O. Stanley: colleagues
Risto Miikkulainen: colleagues