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iTell: supporting retrospective storytelling with digital photos
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Source Designing Interactive Systems archive
Proceedings of the 6th conference on Designing Interactive systems table of contents
University Park, PA, USA
SESSION: Social interaction table of contents
Pages: 160 - 168  
Year of Publication: 2006
ISBN:1-59593-367-0
Authors
Brian M. Landry  Georgia Institute of Technology, Atlanta, GA
Mark Guzdial  Georgia Institute of Technology, Atlanta, GA
Sponsors
ACM: Association for Computing Machinery
SIGCHI: ACM Special Interest Group on Computer-Human Interaction
Publisher
ACM  New York, NY, USA
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ABSTRACT

Digital photographs capture moments in time. Often these moments represent a much larger experience. Storytelling is often used to elicit these experiences from images in an attempt to communicate them to others. In this work, we focus on supporting the creation of narratives using digital images to share personal experiences. In previous work [11], we learned story development, process management and collaboration were activities essential to navigating the process of digital narrative composition. In this work, we detail our design and evaluation of iTell - a digital narrative composition tool. We employ a design process based on providing supports intended to help novice storytellers engage in the composition process like experts. We discuss our experience with our design approach and explore implications of our design decisions.


REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

 
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Adobe PhotoShop Album. http://www.adobe.com/products/photoshopalbum/main.html.
 
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Dramatica. http://www.dramatica.com.
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Bailey, B.P., Tettegah, S.Y. and Bradley, T.J. Clover: Connecting Technology and Character Education Using Personally-Constructed Animated Vignettes. http://orchid.cs.uiuc.edu/publications/uiucdcs-r-2005-2637.pdf.
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Bereiter, C. and Scardamalia, M. Psychology of Written Composition. Lawrence Erlbaum Associates, Hillsdale, NJ, USA, 1987.
 
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Hacker, D. The Bedford Handbook. Bedford Books, Boston, MA, USA, 1998.
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Landry, B.M. and Guzdial, M. Learning from Human Support: Informing the Design of Personal Digital Story-Authoring Tools, In Proc. CODE 2006. http://www.units.muohio.edu/codeconference/proceedings/conference_papers4.htm.
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Trottier, D. The Screenwriter's Bible. Silman-James Press, Beverly Hills, 1995.
 
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Collaborative Colleagues:
Brian M. Landry: colleagues
Mark Guzdial: colleagues