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How to reuse exisiting interactive applications in ubiquitous computing environments?
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Source Symposium on Applied Computing archive
Proceedings of the 2006 ACM symposium on Applied computing table of contents
Dijon, France
SESSION: Mobile computing and applications (MCA) table of contents
Pages: 1127 - 1133  
Year of Publication: 2006
ISBN:1-59593-108-2
Author
Tatsuo Nakajima  Waseda University
Sponsor
SIGAPP: ACM Special Interest Group on Applied Computing
Publisher
ACM  New York, NY, USA
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Downloads (6 Weeks): 5,   Downloads (12 Months): 55,   Citation Count: 3
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ABSTRACT

In ubiquitous computing environments, we will access various devices and appliances from a variety of mobile devices such as mobile phones, PDAs and wearable devices.However, we need to reuse existing interactive applications that adopt traditional GUI toolkits that assume to use mouses and keyboards, and these applications should be operated from the mobile interaction devices.Our approach enables us to use existing GUI-based interactive applications although a variety of interaction devices can be adopted to control the applications. Therefore, the approach allows us to use traditional GUI toolkits to build ubiquitous computing applications that choose appropriate interaction devices dynamically. The paper describes the design and implementation of our middleware to realize the approach. We also present some examples to show the effectiveness of our approach.


REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

 
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