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Karel universe drag & drop editor
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Source Annual Joint Conference Integrating Technology into Computer Science Education archive
Proceedings of the 11th annual SIGCSE conference on Innovation and technology in computer science education table of contents
Bologna, Italy
POSTER SESSION: Poster session 1 table of contents
Pages: 307 - 307  
Year of Publication: 2006
ISBN:1-59593-055-8
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Author
Joe Bergin  Pace University, New York, NY
Sponsors
SIGCSE: ACM Special Interest Group on Computer Science Education
ACM: Association for Computing Machinery
Publisher
ACM  New York, NY, USA
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ABSTRACT

Karel Universe is a drag and drop editor integrated with the Karel J Robot [1] simulator system. It is intended for those students who wish to learn Java with the absolute minimum of syntax. The editor permits the student to create classes, objects, and programs by dragging syntactically correct program fragments from one pane to another. The resulting programs may be then executed in the Karel J Robot simulator.


REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

 
1
Bergin, Stehlik, Roberts, Pattis, Karel J Robot, Dreamsongs Press 2005
 
2
 
3
Pattis, Karel the Robot, Wiley, 1980
 
4
Zura. Visual KarelJ: A Development Environment for Teaching Objects First, Pace University 2001