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ABSTRACT
In order to meet increasing industrial demand for quality IT experts in the computer-software field, demand-driven undergraduate curriculums have been developed and applied to college education in Korea. The computer-software field has been categorized into several specialized areas, tracks, and educational contents have been designed and constructed for each track. In this paper, a 6-phased curriculum development methodology is suggested and artifacts produced in each phase of the development process are described. By applying iterative and incremental principles of the methodology, all artifacts have been continuously updated. REFERENCES
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