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ABSTRACT
We present a reduction from graphical games to Markov random fields so that pure Nash equilibria in the former can be found by statistical inference on the latter. Our result, when combined with the junction tree algorithm for statistical inference, yields a unified proof of all previously known tractable cases of the NP-complete problem of finding pure Nash equilibria in graphical games, but also implies efficient algorithms for new classes, such as the games with O(log n) treewidth. Furthermore, this important problem becomes susceptible to a wealth of sophisticated and empirically successful techniques from Machine Learning.
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CITED BY 3
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Constantinos Daskalakis , Grant Schoenebeck , Gregory Valiant , Paul Valiant, On the complexity of Nash equilibria of action-graph games, Proceedings of the Nineteenth Annual ACM -SIAM Symposium on Discrete Algorithms, p.710-719, January 04-06, 2009, New York, New York
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