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Theory and method for experience centered design
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CHI '06 extended abstracts on Human factors in computing systems table of contents
Montréal, Québec, Canada
SESSION: Workshops table of contents
Pages: 1691 - 1694  
Year of Publication: 2006
ISBN:1-59593-298-4
Authors
Mark Blythe  University of York, UK
Peter Wright  University of York, UK
John McCarthy  University College Cork, Ireland
Olav W. Bertelsen  University of Aarhus, Denmark
Sponsors
ACM: Association for Computing Machinery
SIGCHI: ACM Special Interest Group on Computer-Human Interaction
Publisher
ACM  New York, NY, USA
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Downloads (6 Weeks): 53,   Downloads (12 Months): 292,   Citation Count: 7
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ABSTRACT

There is currently much interest in notions of experience-centered design in Human-Computer Interaction (HCI). A great deal of the research and practice in this area is at the boundaries of arts, design and sciences. However, there has not been enough critical discussion of how these disciplines can work together. In this one-day workshop we will bring together practitioners and researchers to explore the state of the art in the theory and practice of experience-centered design.


REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

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Blythe, M., Overbeeke, K., Monk, A.F. and Wright, P.C. (2003) Funology: from usability to enjoyment. Dordrecht: Kluwer.
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Dewey J., 1934, Art As Experience. (New York: Perigree).
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Gaver et al. Cultural Probes. Interactions: New Visions of Human Computer Interaction. Vol 1 Jan & Feb 1999
 
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Hassenzahl, M 2004, The Interplay of Beauty, Goodness, and Usability in Interactive Products. Human-Computer Interaction Vol 19 no 4 pp311--318
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Jordan, P., 2000, Designing Pleasurable Products: An Introduction To The New Human Factors. (London: Taylor And Francis)..
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Norman, D.A., 2004, Emotional Design: Why We Love (Or Hate) Everyday Things. (New York: Basic Books).
 
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Petersen M.G., Luvigsen M., Jensen H.F., & Thomsen A. (2004) Embracing Values in Designing Domestic Technologies. Proceedings of ECCE 2004.
 
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Wright, P.C., McCarthy, J.C., And Meekison, L. (2003). Making Sense Of Experience. In Funology: From Usability To Enjoyment Academic Publishers, Pp 43--54

CITED BY  7

Collaborative Colleagues:
Mark Blythe: colleagues
Peter Wright: colleagues
John McCarthy: colleagues
Olav W. Bertelsen: colleagues