ACM Home Page
Please provide us with feedback. Feedback
"Girls don't waste time": pre-adolescent attitudes toward ICT
Full text PdfPdf (238 KB)
Source Conference on Human Factors in Computing Systems archive
CHI '06 extended abstracts on Human factors in computing systems table of contents
Montréal, Québec, Canada
SESSION: Work-in-progress table of contents
Pages: 875 - 880  
Year of Publication: 2006
ISBN:1-59593-298-4
Authors
Weimin Hou  UMBC, Baltimore, MD
Manpreet Kaur  UMBC, Baltimore, MD
Anita Komlodi  UMBC, Baltimore, MD
Wayne G. Lutters  UMBC, Baltimore, MD
Lee Boot  UMBC, Baltimore, MD
Shelia R. Cotten  Univ. of Alabama at Birmingham, Birmingham, AL
Claudia Morrell  UMBC, Baltimore, MD
A. Ant Ozok  UMBC, Baltimore, MD
Zeynep Tufekci  UMBC, Baltimore, MD
Sponsors
ACM: Association for Computing Machinery
SIGCHI: ACM Special Interest Group on Computer-Human Interaction
Publisher
ACM  New York, NY, USA
Bibliometrics
Downloads (6 Weeks): 10,   Downloads (12 Months): 107,   Citation Count: 2
Additional Information:

abstract   references   cited by   index terms   collaborative colleagues  

Tools and Actions: Request Permissions Request Permissions    Review this Article  
DOI Bookmark: Use this link to bookmark this Article: http://doi.acm.org/10.1145/1125451.1125622
What is a DOI?

ABSTRACT

Relying on naturalistic observation, via video self-documentaries, contextual interviews, and focus groups, we explored gender differences in the information and communication technology (ICT) perception and use of United States middle school students. Our study revealed four key dimensions which foreground the significant gender differences in how students of this age approach and interact with technology. These differences should be considered when developing age appropriate technology and education programs. Our later research will explore the relationship among ICT use, self-efficacy, and career choices through a large-scale survey.


REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

1
 
2
Druin, A. The Role of Children in the Design of New Technology. Behaviour and Information Technology (BIT) 21, 1 (2002), 1--25.
 
3
Druin, A. What Children Can Teach Us: Developing Digital Libraries for Children with Children. Library Quarterly, 75, 1 (2005), 20--41.
 
4
 
5
Evers, V. Cultural Aspects of User Interface Understanding. Dissertation. The Open University, London, England. (2001).
 
6
 
7
Grunner, C., Bennet, D., Clements, M., Hawkins, J., Honey, M., and Moeller, B. Gender and technological imagination. Presented at the American Educational Research Association, Boston, MA., 1990
 
8
 
9
Laurel, B. Games Women Play: Some Alternative Approaches. The Journal of Computer Game Design, 2, 5 (1989).
 
10
Lent, R. W., Brown, S. D., and Hackett, G. Toward a Unifying Social Cognitive Theory of Career and Academic Interest, Choice, and Performance. Journal of Vocational Behavior, 45, (1994), 79--122.
 
11
Markopoulos, P and Bekker, M. On the assessment of usability testing methods for children. Interacting with Computers, 15, 3 (2003) 227--243.
12
13
 
14
Strauss, A., & Corbin, J. Basics of Qualitative Research: Techniques and Procedures for Developing Grounded Theory (2nd ed.). SAGE Publications, Thousand Oaks, CA, USA, 1998.


Collaborative Colleagues:
Weimin Hou: colleagues
Manpreet Kaur: colleagues
Anita Komlodi: colleagues
Wayne G. Lutters: colleagues
Lee Boot: colleagues
Shelia R. Cotten: colleagues
Claudia Morrell: colleagues
A. Ant Ozok: colleagues
Zeynep Tufekci: colleagues