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Interactive watercolor rendering with temporal coherence and abstraction
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Source Non-Photorealistic Animation and Rendering archive
Proceedings of the 4th international symposium on Non-photorealistic animation and rendering table of contents
Annecy, France
SESSION: Abstraction table of contents
Pages: 141 - 149  
Year of Publication: 2006
ISBN:1-59593-357-3
Authors
Adrien Bousseau  ARTIS GRAVIR/IMAG INRIA, Grenoble, France
Matt Kaplan  ARTIS GRAVIR/IMAG INRIA, Grenoble, France
Joëlle Thollot  ARTIS GRAVIR/IMAG INRIA, Grenoble, France
François X. Sillion  ARTIS GRAVIR/IMAG INRIA, Grenoble, France
Sponsor
: Annecy Animation Festival
Publisher
ACM  New York, NY, USA
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ABSTRACT

This paper presents an interactive watercolor rendering technique that recreates the specific visual effects of lavis watercolor. Our method allows the user to easily process images and 3d models and is organized in two steps: an abstraction step that recreates the uniform color regions of watercolor and an effect step that filters the resulting abstracted image to obtain watercolor-like images. In the case of 3d environments we also propose two methods to produce temporally coherent animations that keep a uniform pigment repartition while avoiding the shower door effect.


REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

 
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Collaborative Colleagues:
Adrien Bousseau: colleagues
Matt Kaplan: colleagues
Joëlle Thollot: colleagues
François X. Sillion: colleagues