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The electric sheep and their dreams in high fidelity
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Source Non-Photorealistic Animation and Rendering archive
Proceedings of the 4th international symposium on Non-photorealistic animation and rendering table of contents
Annecy, France
SESSION: Invited speaker table of contents
Pages: 7 - 9  
Year of Publication: 2006
ISBN:1-59593-357-3
Author
Sponsor
: Annecy Animation Festival
Publisher
ACM  New York, NY, USA
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ABSTRACT

Electric Sheep is a distributed screen-saver that harnesses idle computers into a render farm with the purpose of animating and evolving artificial life-forms known as sheep. The votes of the users form the basis for the fitness function for a genetic algorithm on a space of abstract animations. Users also may design sheep by hand for inclusion in the gene pool.Dreams in High Fidelity is a new manifestation of the sheep. Physically it consists of a small computer driving a framed liquid crystal display. It plays sheep selected, edited, and sequenced by the artist at triple the resolution and more stately motion than the screensaver. Sales of this fine art will support the free network, forming a symbiotic relationship.


REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

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Draves, S., 1992. The fractal flames. Open source release on http://flam3.com.
 
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Draves, S., 1999. The electric sheep screen-saver. Open source release on http://electricsheep. org.
 
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Draves, S., 2004. The fractal flame algorithm. http://flam3.com/flame.pdf.
 
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Draves, S. 2005. The electric sheep screen-saver: A case study in aesthetic evolution. In Applications of Evolutionary Computing, LNCS 3449, Springer Verlag.
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Suykens, F., and Willems, Y. 2000. Adaptive filtering for progressive monte carlo image rendering. In Eighth International Conference in Central Europe on Computer Graphics, Visualization and Interactive Digital Media.
 
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Townsend, M., 2004. Apophysis. http://apophysis.org.