ACM Home Page
Please provide us with feedback. Feedback
Linking GUI elements to tasks: supporting an evolutionary design process
Full text PdfPdf (1.68 MB)
Source International Workshop on Task Models and Diagrams; Vol. 127 archive
Proceedings of the 4th international workshop on Task models and diagrams table of contents
Gdansk, Poland
SESSION: Derivation of UI from task: systematic processes, methods, and tools table of contents
Pages: 27 - 34  
Year of Publication: 2005
ISBN:1-59593-220-8
Authors
Andreas Wolff  University of Rostock, Rostock, Germany
Peter Forbrig  University of Rostock, Rostock, Germany
Anke Dittmar  University of Rostock, Rostock, Germany
Daniel Reichart  University of Rostock, Rostock, Germany
Publisher
ACM  New York, NY, USA
Bibliometrics
Downloads (6 Weeks): 14,   Downloads (12 Months): 99,   Citation Count: 0
Additional Information:

abstract   references   index terms   collaborative colleagues  

Tools and Actions: Review this Article  
DOI Bookmark: Use this link to bookmark this Article: http://doi.acm.org/10.1145/1122935.1122941
What is a DOI?

ABSTRACT

In this paper we discuss an approach for linking GUI specifications to more abstract dialogue models and supporting an evolutionary design process. These specifications are linked to task models describing behavioural characteristics. First prototypes of interactive systems are interactively generated. The automatically generated XUL specifications are refined using a GUI editor, which allows replacing of user interface elements by other elements or components. Components are predesigned parts of user interfaces, and could optionally be parameterised. This enables us to support GUI design using patterns.For illustration we are going to show a design cycle from task model to abstract user interfaces and finally to a concrete user interface. The design process is supported by patterns.Additionally, a proposal is presented of how to keep connections between concrete user interface (CUI), abstract user interface (AUI) and a task model. These connections can be used to propagate changes in a task model or an AUI only to affected parts of a CUI, instead of recreating the whole CUI after a modification has been done.In this paper we primarily focus on deletion, moving and adding tasks to an AUI and the implication of these procedures to a CUI. More complicated problems like splitting or merging of tasks are not addressed in this paper.The avoiding of unnecessary recreation processes for a CUI can reduce the amount of time and work needed in model-driven software development.


REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

 
1
Cameleon: http://giove.cnuce.cnr.it/cameleon.html.
2
 
3
Constantine L. L: Canonical Abstract Prototypes for Abstract Visual and Interaction Design, in Jorge J. A. et. al (Eds): Proceedings DSV-IS 2003, LNCS 2844, Springer Verlag, Berlin, 2003, P. 1--15.
 
4
CTTE: The ConcurTaskTree Environment. http://giove.cnuce.cnr.it/ctte.html.
 
5
Deakin, N.: XUL Tutorial. XUL Planet. 2000.
 
6
Dittmar, A., Forbrig, P.: The Influence of Improved Task Models on Dialogues. Proc. of CADUI 2004, Madeira, 2004.
 
7
Dittmar, A., Forbrig, P., Heftberger, S., Stary, C.: Tool Support for Task Modelling - A Constructive Exploration. Proc. EHCI-DSVIS'04, 2004.
 
8
Dittmar, A., Forbrig, P., Reichart, D.: Model-based Development of Nomadic Applications. In Proc. of 4th International Workshop on Mobile Computing, Rostock, Germany, 2003.
 
9
Eclipse: http://www.eclipse.org.
 
10
Elwert, T., Schlungbaum, E.: Dialogue Graphs - A Formal and Visual Specification Technique for Dialogue Modelling. In Siddiqi, J. I., Roast, C. R. (ed.) Formal Aspects of the Human Computer Interface, Springer Verlag, 1996.
11
 
12
López-Jaquero, V.; Montero, F.; Molina, J. P.; González, P.: A Seamless Development Process of Adaptive User Interfaces Explicitly Based on Usability Properties, Proc. EHCI-DSVIS'04, p. 372--389, 2004.
 
13
Luyten, K., Clerckx, T., Coninx, K., Vanderdonckt, J.: Derivation of a dialog model from a task model by activity chain extraction. In Jorge, J., Nunes, N. J., e Cunha, J. F. (ed.), Proc. of DSV-IS 2003, LNCS 2844, Springer, 2003.
 
14
Mozilla.org: XUL Programmer's Reference 2001.
 
15
 
16
Paterno, F., Santoro, C.: One Model, Many Interfaces. In Proc. of the Fourth International Conference on Computer-Aided Design of User Interfaces, p. 143--154. Kluwer Academics Publishers, 2002.
17
18
 
19
Sinnig, D., Gaffar, A., Reichart, D., Forbrig, P., Seffah, A.: Patterns in Model-Based Engineering, Proc. of CADUI 2004, Madeira, 2004.
 
20
Teuber, C.; Forbrig, P.: Modeling Patterns for Task Models, Proc. Of Tamodia 2004, p. 91--98.
 
21
TERESA: http://giove.cnuce.cnr.it/teresa.html
 
22
UIML Tutorial, http://www.harmonia.com
 
23
UsiXML: http://www.usixml.org/
 
24
Wilson, S.; Johnson, P.: Bridging the generation gap: From work tasks to user interface design, In Vanderdonckt, J. (Ed.), Proc. of CADUI 96, Presses Universitaires de Namur, 199, p. 77--94.
 
25
Wolff, Andreas, Ein Konzept zur Integration von Aufgabenmodellen in das GUI-Design, Master Thesis, University of Rostock, 2004.
 
26
XIML: http://www.ximl.org

Collaborative Colleagues:
Andreas Wolff: colleagues
Peter Forbrig: colleagues
Anke Dittmar: colleagues
Daniel Reichart: colleagues