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ABSTRACT
Humanoid animation is a complex task which usually requires particular skills and training. To simplify this process we propose a visual tool, called H-Animator, which aims to help animators (especially the novice ones) in modeling X3D animations for H-Anim humanoids. Besides easiness of use, achieved through intuitive metaphors and interaction styles, we aim at providing an architecture to facilitate the reuse and sharing of X3D content, allowing animators to build a wide archive of material to be reused.
REFERENCES
Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.
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