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Inducing shortcuts on a mobile phone interface
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Source International Conference on Intelligent User Interfaces archive
Proceedings of the 11th international conference on Intelligent user interfaces table of contents
Sydney, Australia
SESSION: Short papers table of contents
Pages: 327 - 329  
Year of Publication: 2006
ISBN:1-59593-287-9
Authors
Robert Bridle  The Australian National University
Eric McCreath  The Australian National University
Sponsors
SIGCHI: ACM Special Interest Group on Computer-Human Interaction
ACM: Association for Computing Machinery
SIGART: ACM Special Interest Group on Artificial Intelligence
Publisher
ACM  New York, NY, USA
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ABSTRACT

Due to size restrictions, mobile phone user interfaces are often difficult to use[8]. In this short paper, we investigated inducing shortcuts to replace the sequence of actions required to complete common tasks on a mobile phone. In particular, we used mobile phone interaction data to evaluate several methods for inducing shortcuts. We considered the balance between maximising interface efficiency and shortcuts that remained stable and hence predictable.


REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

 
1
Context Project Dataset. Retrieved July 18, 2005, from Department of Computer Science and HIIT Basic Research Unit, University of Helsinki Web site: http://www.cs.helsinki.fi/group/context.
 
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B. Davison and H. Hirsh. Probabilistic online action prediction. In Intelligent Environments: Papers from the AAAI 1998 Spring Symposium, Technical Report SS-98-02., pages 148--154, 1998.
 
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Collaborative Colleagues:
Robert Bridle: colleagues
Eric McCreath: colleagues