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Finding nucleolus of flow game
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Source Symposium on Discrete Algorithms archive
Proceedings of the seventeenth annual ACM-SIAM symposium on Discrete algorithm table of contents
Miami, Florida
Pages: 124 - 131  
Year of Publication: 2006
ISBN:0-89871-605-5
Authors
Xiaotie Deng  City University of Hong Kong, Hong Kong, P. R. China
Qizhi Fang  Ocean University of China, Qingdao, P. R. China
Xiaoxun Sun  Ocean University of China, Qingdao, P. R. China
Sponsors
SIGACT: ACM Special Interest Group on Algorithms and Computation Theory
: SIAM Activity Group on Discrete Mathematics
Publisher
ACM  New York, NY, USA
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ABSTRACT

We study the algorithmic issues of finding the nucleolus of a flow game. The flow game is a cooperative game defined on a network D = (V, E; ω). The player set is E and the value of a coalition SE is defined as the value of the maximum flow from source to sink in the subnetwork induced by S. We show that the nucleolus of the flow game defined on a simple network (ω(e) = 1 for each eE) can be computed in polynomial time by a linear program duality approach, settling a twenty-three years old conjecture by Kalai and Zemel. In contrast, we prove that both computation and recognition of the nucleolus are NP-hard for flow games with general capacity.


REFERENCES

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Collaborative Colleagues:
Xiaotie Deng: colleagues
Qizhi Fang: colleagues
Xiaoxun Sun: colleagues