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Approximating unique games
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Source Symposium on Discrete Algorithms archive
Proceedings of the seventeenth annual ACM-SIAM symposium on Discrete algorithm table of contents
Miami, Florida
Pages: 99 - 106  
Year of Publication: 2006
ISBN:0-89871-605-5
Authors
Sponsors
SIGACT: ACM Special Interest Group on Algorithms and Computation Theory
: SIAM Activity Group on Discrete Mathematics
Publisher
ACM  New York, NY, USA
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Downloads (6 Weeks): 8,   Downloads (12 Months): 39,   Citation Count: 7
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ABSTRACT

The UNIQUE GAMES problem is the following: we are given a graph G = (V, E), with each edge e = (u, v) having a weight we and a permutation πuv on [k]. The objective is to find a labeling of each vertex u with a label fu ∈ [k] to minimize the weight of unsatisfied edges---where an edge (u, v) is satisfied if fv = πuv(fu).The Unique Games Conjecture of Khot [8] essentially says that for each ε > 0, there is a k such that it is NP-hard to distinguish instances of Unique games with (1-ε) satisfiable edges from those with only ε satisfiable edges. Several hardness results have recently been proved based on this assumption, including optimal ones for Max-Cut, Vertex-Cover and other problems, making it an important challenge to prove or refute the conjecture.In this paper, we give an O(log n)-approximation algorithm for the problem of minimizing the number of unsatisfied edges in any Unique game. Previous results of Khot [8] and Trevisan [12] imply that if the optimal solution has OPT = εm unsatisfied edges, semidefinite relaxations of the problem could give labelings with min {k2ε1/5, (ε log n)1/2}m unsatisfied edges. In this paper we show how to round a LP relaxation to get an O(log n)-approximation to the problem; i.e., to find a labeling with only Om log n) = O(OPT log n) unsatisfied edges.


REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

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N. Alon and J. Spencer, The Probabilistic Method, Wiley Interscience, New York, 1992.
 
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U. Feige and D. Reichman, On systems of linear equations with two variables per equation, in Proceedings of the 7th APPROX, vol. 3122 of Lecture Notes in Computer Science, 2004, pp. 117--127.
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M. Grötschel, L. Lovász, and A. Schrijver, Geometric algorithms and combinatorial optimization, Springer-Verlag, Berlin, 1988.
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S. Khot and O. Regev, Vertex cover might be hard to approximate to within 2 - ε, in Proceedings of the 18th IEEE Annual Conference on Computational Complexity, 2003, pp. 379-.
 
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L. Trevisan, Approximation algorithms for unique games, Tech. Report TR05-034, ECCC, April 2005. See also the attached comment, May 13, 2005.
 
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CITED BY  7

Collaborative Colleagues:
Anupam Gupta: colleagues
Kunal Talwar: colleagues