|
ABSTRACT
The UNIQUE GAMES problem is the following: we are given a graph G = (V, E), with each edge e = (u, v) having a weight we and a permutation πuv on [k]. The objective is to find a labeling of each vertex u with a label fu ∈ [k] to minimize the weight of unsatisfied edges---where an edge (u, v) is satisfied if fv = πuv(fu).The Unique Games Conjecture of Khot [8] essentially says that for each ε > 0, there is a k such that it is NP-hard to distinguish instances of Unique games with (1-ε) satisfiable edges from those with only ε satisfiable edges. Several hardness results have recently been proved based on this assumption, including optimal ones for Max-Cut, Vertex-Cover and other problems, making it an important challenge to prove or refute the conjecture.In this paper, we give an O(log n)-approximation algorithm for the problem of minimizing the number of unsatisfied edges in any Unique game. Previous results of Khot [8] and Trevisan [12] imply that if the optimal solution has OPT = εm unsatisfied edges, semidefinite relaxations of the problem could give labelings with min {k2ε1/5, (ε log n)1/2}m unsatisfied edges. In this paper we show how to round a LP relaxation to get an O(log n)-approximation to the problem; i.e., to find a labeling with only O(εm log n) = O(OPT log n) unsatisfied edges.
REFERENCES
Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.
 |
1
|
Amit Agarwal , Moses Charikar , Konstantin Makarychev , Yury Makarychev, O(√log n) approximation algorithms for min UnCut, min 2CNF deletion, and directed cut problems, Proceedings of the thirty-seventh annual ACM symposium on Theory of computing, May 22-24, 2005, Baltimore, MD, USA
[doi> 10.1145/1060590.1060675]
|
| |
2
|
N. Alon and J. Spencer, The Probabilistic Method, Wiley Interscience, New York, 1992.
|
| |
3
|
|
 |
4
|
|
| |
5
|
U. Feige and D. Reichman, On systems of linear equations with two variables per equation, in Proceedings of the 7th APPROX, vol. 3122 of Lecture Notes in Computer Science, 2004, pp. 117--127.
|
 |
6
|
|
| |
7
|
M. Grötschel, L. Lovász, and A. Schrijver, Geometric algorithms and combinatorial optimization, Springer-Verlag, Berlin, 1988.
|
 |
8
|
|
| |
9
|
|
| |
10
|
S. Khot and O. Regev, Vertex cover might be hard to approximate to within 2 - ε, in Proceedings of the 18th IEEE Annual Conference on Computational Complexity, 2003, pp. 379-.
|
| |
11
|
|
| |
12
|
L. Trevisan, Approximation algorithms for unique games, Tech. Report TR05-034, ECCC, April 2005. See also the attached comment, May 13, 2005.
|
| |
13
|
|
CITED BY 7
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Sanjeev Arora , Subhash A. Khot , Alexandra Kolla , David Steurer , Madhur Tulsiani , Nisheeth K. Vishnoi, Unique games on expanding constraint graphs are easy: extended abstract, Proceedings of the 40th annual ACM symposium on Theory of computing, May 17-20, 2008, Victoria, British Columbia, Canada
|
|
|
|
|