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ABSTRACT
We study a network creation game recently proposed by Fabrikant, Luthra, Maneva, Papadimitriou and Shenker. In this game, each player (vertex) can create links (edges) to other players at a cost of α per edge. The goal of every player is to minimize the sum consisting of (a) the cost of the links he has created and (b) the sum of the distances to all other players.Fabrikant et al. conjectured that there exists a constant A such that, for any α > A, all non-transient Nash equilibria graphs are trees. They showed that if a Nash equilibrium is a tree, the price of anarchy is constant. In this paper we disprove the tree conjecture. More precisely, we show that for any positive integer n0, there exists a graph built by n ≥ n0 players which contains cycles and forms a non-transient Nash equilibrium, for any α with 1 < α ≤ √n/2. Our construction makes use of some interesting results on finite affine planes. On the other hand we show that, for α ≥ 12n[log n], every Nash equilibrium forms a tree.Without relying on the tree conjecture, Fabrikant et al. proved an upper bound on the price of anarchy of O(√α), where α ∈ [2, n2]. We improve this bound. Specifically, we derive a constant upper bound for α ∈ O(√n) and for α ≥ 12n[log n]. For the intermediate values we derive an improved bound of O(1 + (min{α2/n, n2/α})1/3).Additionally, we develop characterizations of Nash equilibria and extend our results to a weighted network creation game as well as to scenarios with cost sharing.
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Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.
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Erik D. Demaine , MohammadTaghi Hajiaghayi , Hamid Mahini , Morteza Zadimoghaddam, The price of anarchy in network creation games, Proceedings of the twenty-sixth annual ACM symposium on Principles of distributed computing, August 12-15, 2007, Portland, Oregon, USA
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Nikolaos Laoutaris , Laura J. Poplawski , Rajmohan Rajaraman , Ravi Sundaram , Shang-Hua Teng, Bounded budget connection (BBC) games or how to make friends and influence people, on a budget, Proceedings of the twenty-seventh ACM symposium on Principles of distributed computing, August 18-21, 2008, Toronto, Canada
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