|
ABSTRACT
Research methods have been objects of discussions for decades and defining research methods is still a quite considerable challenge. However, it is important to understand research methods in different disciplines as it informs us on future directions and influences on the discipline.We conduct a survey of research methods in paper publications. 105 papers on children's technology design are classified on a two-dimensional matrix on research method and purpose. Our results show a strong focus on engineering of products as applied research and on evaluation of developed products in the field or in the lab. Also, we find that much research is conducted in natural setting environments with strong focus on field studies.
REFERENCES
Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.
| |
1
|
|
| |
2
|
|
| |
3
|
Galliers, R. D. (1990) Choosing Appropriate Information Systems Research Approaches: A Revised Taxonomy. In Proceedings of the IFIP TC8 WG8.2 Working Conference on the Information Systems Research Arena of the 90's, Copenhagen, Denmark
|
| |
4
|
Kjeldskov, J. and Graham, C. (2003) A Review of MobileHCI Research Methods. In Proceedings of the 5th International Conference on Mobile Human-Computer Interaction (MobileHCI03), LNCS, pp. 317 -- 335
|
| |
5
|
|
| |
6
|
Rapoport, R. N. (1970) Three Dilemmas in Action Research. Human Relations, Vol. 23(4), pp. 499 -- 513
|
| |
7
|
Stone, E. (1981) Research Methods in Organization Behavior. Scott-Foresman, Chicago
|
| |
8
|
Wynekoop, J. L. and Congor, A. A. (1990) A Review of Computer Aided Software Engineering Research Methods. In Proceedings of the IFIP TC8 WG8.2 Working Conference on the Information Systems Research Arena of the 90's, Copenhagen, Denmark
|
| |
9
|
Yin, R. K. (1994) Case Study Research, Design and Methods, Newbury Park, 2nd edition, Sage Publications
|
 |
10
|
Houman Alborzi , Allison Druin , Jaime Montemayor , Michele Platner , Jessica Porteous , Lisa Sherman , Angela Boltman , Gustav Taxén , Jack Best , Joe Hammer , Alex Kruskal , Abby Lal , Thomas Plaisant Schwenn , Lauren Sumida , Rebecca Wagner , Jim Hendler, Designing StoryRooms: interactive storytelling spaces for children, Proceedings of the conference on Designing interactive systems: processes, practices, methods, and techniques, p.95-104, August 17-19, 2000, New York City, New York, United States
[doi> 10.1145/347642.347673]
|
 |
11
|
|
 |
12
|
|
| |
13
|
Barendregt, W., Bekker, M. M., and Speerstra, M. (2003) Empirical Evaluation of Usability and Fun in Computer Games for Children. In Proceedings of the IFIP TC13 Interact '03, IOS Press, pp. 705 -- 708
|
| |
14
|
Bekker, M, Beusmans, J., Keyson, D., and Lloyd, P. (2002) KidReporter: A Method for Engaging Children in Making a Newspaper to Gather User Requirements. In Proceedings of Interaction Design and Children (IDC'02)
|
| |
15
|
Bekker, M, Beusmans, J., Keyson, D., and Lloyd, P. (2003) KidReporter: A User Requirements Gathering Technique for Designing with Children. Interacting with Computers, Vol. 15, pp. 187--202
|
 |
16
|
Steve Benford , Benjamin B. Bederson , Karl-Petter Åkesson , Victor Bayon , Allison Druin , Pär Hansson , Juan Pablo Hourcade , Rob Ingram , Helen Neale , Claire O'Malley , Kristian T. Simsarian , Danaë Stanton , Yngve Sundblad , Gustav Taxén, Designing storytelling technologies to encouraging collaboration between young children, Proceedings of the SIGCHI conference on Human factors in computing systems, p.556-563, April 01-06, 2000, The Hague, The Netherlands
[doi> 10.1145/332040.332502]
|
| |
17
|
Bernard, M. L., Chaparro, B. S., Mills, M. M., and Halcomb, C. G. (2002) Examining Children's Reading Performance and Preference for Different Computer-Displayed Text. Behaviour and Information Technology, Vol. 21 (2), pp. 87--96
|
| |
18
|
Marina Umaschi Bers , Edith Ackermann , Justine Cassell , Beth Donegan , Joseph Gonzalez-Heydrich , David Ray DeMaso , Carol Strohecker , Sarah Lualdi , Dennis Bromley , Judith Karlin, Interactive storytelling environments: coping with cardiac illness at Boston's Children's Hospital, Proceedings of the SIGCHI conference on Human factors in computing systems, p.603-610, April 18-23, 1998, Los Angeles, California, United States
[doi> 10.1145/274644.274725]
|
 |
19
|
|
 |
20
|
Rick Borovoy , Brian Silverman , Tim Gorton , Matt Notowidigdo , Brian Knep , Mitchel Resnick , Jeff Klann, Folk computing: revisiting oral tradition as a scaffold for co-present communities, Proceedings of the SIGCHI conference on Human factors in computing systems, p.466-473, March 2001, Seattle, Washington, United States
[doi> 10.1145/365024.365316]
|
 |
21
|
|
| |
22
|
|
| |
23
|
Chen, C-H., Wu, F-G., Rau, P-L. P., and Hung, Y-H. (2004) Preferences of young children regarding interface layouts in child community web sites. Interacting with Computers, Elsevier, Volume 16(2), pp. 311 -- 330
|
| |
24
|
|
 |
25
|
Arman Danesh , Kori Inkpen , Felix Lau , Keith Shu , Kellogg Booth, GeneyTM: designing a collaborative activity for the palmTM handheld computer, Proceedings of the SIGCHI conference on Human factors in computing systems, p.388-395, March 2001, Seattle, Washington, United States
[doi> 10.1145/365024.365303]
|
| |
26
|
|
| |
27
|
Decortis, F., Marti, P., Moderini, C., Rizzo, A., and Rutgers, J. (2002) Disappearing Computer, Emerging Creativity: An Educational Environment for Cooperative Story Building. In Proceedings of Interaction Design and Children (IDC'02)
|
| |
28
|
Decortis, F., Rizzo, A., and Saudelli, B. (2003) Mediating Effects of Active and Distributed Instruments on Narrative Activities. Interacting with Computers, Vol. 15(6), pp. 801 -- 830
|
 |
29
|
|
 |
30
|
Allison Druin , Jason Stewart , David Proft , Ben Bederson , Jim Hollan, KidPad: a design collaboration between children, technologists, and educators, Proceedings of the SIGCHI conference on Human factors in computing systems, p.463-470, March 22-27, 1997, Atlanta, Georgia, United States
[doi> 10.1145/258549.258866]
|
 |
31
|
|
 |
32
|
Allison Druin , Jamie Montemayor , Jim Hendler , Britt McAlister , Angela Boltman , Eric Fiterman , Aurelie Plaisant , Alex Kruskal , Hanne Olsen , Isabella Revett , Thomas Plaisant Schwenn , Lauren Sumida , Rebecca Wagner, Designing PETS: a personal electronic teller of stories, Proceedings of the SIGCHI conference on Human factors in computing systems: the CHI is the limit, p.326-329, May 15-20, 1999, Pittsburgh, Pennsylvania, United States
[doi> 10.1145/302979.303103]
|
| |
33
|
|
 |
34
|
M. Eisenberg , A. Eisenberg , S. Hendrix , G. Blauvelt , D. Butter , J. Garcia , R. Lewis , T. Nielsen, As we may print: new directions in output devices and computational crafts for children, Proceeding of the 2003 conference on Interaction design and children, July 01-03, 2003, Preston, England
[doi> 10.1145/953536.953543]
|
 |
35
|
|
 |
36
|
|
| |
37
|
Fels, D. I., Waalen, J. K., Zhai, S., and Weiss, P. T. (2001) Teleprresence Under Exceptional Circumstances: Enriching the Connection to School for Sick Children. In Proceedings of the IFIP TC13 Interact '01, IOS Press, pp. 617 -- 624
|
 |
38
|
|
 |
39
|
Phil Frei , Victor Su , Bakhtiar Mikhak , Hiroshi Ishii, curlybot: designing a new class of computational toys, Proceedings of the SIGCHI conference on Human factors in computing systems, p.129-136, April 01-06, 2000, The Hague, The Netherlands
[doi> 10.1145/332040.332416]
|
| |
40
|
|
 |
41
|
|
| |
42
|
Matthew G. Gorbet , Maggie Orth , Hiroshi Ishii, Triangles: tangible interface for manipulation and exploration of digital information topography, Proceedings of the SIGCHI conference on Human factors in computing systems, p.49-56, April 18-23, 1998, Los Angeles, California, United States
[doi> 10.1145/274644.274652]
|
 |
43
|
Mona Leigh Guha , Allison Druin , Gene Chipman , Jerry Alan Fails , Sante Simms , Allison Farber, Mixing ideas: a new technique for working with young children as design partners, Proceeding of the 2004 conference on Interaction design and children: building a community, p.35-42, June 01-03, 2004, Maryland
[doi> 10.1145/1017833.1017838]
|
| |
44
|
Hamman, E. and Hennessey, J. M. (2002) How to Attract Early Teens to Your Mobile Network. In Proceedings of Interaction Design and Children (IDC'02)
|
 |
45
|
|
| |
46
|
Hourcade, J. P., Bederson, B. B., Druin, A., Rose, A., Farber, A., and Takayama, Y. (2002) The International Children's Digital Library: Viewing Digital Books Online. In Proceedings of Interaction Design and Children (IDC'02)
|
| |
47
|
Hourcade, J. P., Bederson, B. B., Druin, A., Rose, A., Farber, A., and Takayama, Y. (2003) The International Children's Digital Library: Viewing Digital Books Online. Interacting with Computers, Vol. 15, pp. 151--167
|
 |
48
|
|
| |
49
|
Höysniemi, J., Hämäläinen, P., and Turkki, L. (2002) Using Peer Tutoring in Evaluating Usability of Physically Interactive Computer Game with Children. In Proceedings of Interaction Design and Children (IDC'02)
|
| |
50
|
Höysniemi, J., Hämäläinen, P., and Turkki, L. (2003) Using Peer Tutoring in Evaluating the Usability of a Physically Interactive Computer Game with Children. Interacting with Computers, Vol. 15, pp. 203--225
|
 |
51
|
|
 |
52
|
|
| |
53
|
Isomursu, M., Isomursu, P., and Still, K. (2004) Capturing tacit knowledge from young girls. Interacting with Computers, Elsevier, Volume 16(3), pp. 431 -- 449
|
| |
54
|
Iversen, O. S. (2002) Designing with Children. The Video Camera as an Instrument of Provocation. In Proceedings of the Interaction Design and Children (IDC'02)
|
| |
55
|
Jacko, J. A. (1996) The Identifiability of Auditory Icons for Use in Educational Software for Children. Interacting with Computers, Vol. 8 (2), pp. 121--133
|
 |
56
|
Michael Patrick Johnson , Andrew Wilson , Bruce Blumberg , Christopher Kline , Aaron Bobick, Sympathetic interfaces: using a plush toy to direct synthetic characters, Proceedings of the SIGCHI conference on Human factors in computing systems: the CHI is the limit, p.152-158, May 15-20, 1999, Pittsburgh, Pennsylvania, United States
[doi> 10.1145/302979.303028]
|
 |
57
|
|
 |
58
|
Nancy Kaplan , Yoram Chisik , Kendra Knudtzon , Rahul Kulkarni , Stuart Moulthrop , Kathryn Summers , Holly Weeks, Supporting sociable literacy in the international children's digital library, Proceeding of the 2004 conference on Interaction design and children: building a community, p.89-96, June 01-03, 2004, Maryland
[doi> 10.1145/1017833.1017845]
|
 |
59
|
|
| |
60
|
Sang-Hwan Kim , Amy Chung , Joon-Ho Ok , In-Sik Myung , Hyun Joo Kang , Joo-Kyung Woo , Mi Jeong Kim, Communication enhancer—appliances for better communication in a family, Personal and Ubiquitous Computing, v.8 n.3-4, p.221-226, July 2004
[doi> 10.1007/s00779-004-0281-z]
|
| |
61
|
Kindborg, M. (2002) Comics, Programming, Children, and Narratives. In Proceedings of Interaction Design and Children (IDC'02)
|
 |
62
|
Kendra Knudtzon , Allison Druin , Nancy Kaplan , Kathryn Summers , Yoram Chisik , Rahul Kulkarni , Stuart Moulthrop , Holly Weeks , Ben Bederson, Starting an intergenerational technology design team: a case study, Proceeding of the 2003 conference on Interaction design and children, July 01-03, 2003, Preston, England
[doi> 10.1145/953536.953545]
|
 |
63
|
James C. Lester , Sharolyn A. Converse , Susan E. Kahler , S. Todd Barlow , Brian A. Stone , Ravinder S. Bhogal, The persona effect: affective impact of animated pedagogical agents, Proceedings of the SIGCHI conference on Human factors in computing systems, p.359-366, March 22-27, 1997, Atlanta, Georgia, United States
[doi> 10.1145/258549.258797]
|
| |
64
|
Clayton Lewis , Cathy Brand , Gina Cherry , Cyndi Rader, Adapting user interface design methods to the design of educational activities, Proceedings of the SIGCHI conference on Human factors in computing systems, p.619-626, April 18-23, 1998, Los Angeles, California, United States
[doi> 10.1145/274644.274727]
|
| |
65
|
|
| |
66
|
Ben Loh , Josh Radinsky , Eric Russell , Louis M. Gomez , Brian J. Reiser , Daniel C. Edelson, The progress portfolio: designing reflective tools for a classroom context, Proceedings of the SIGCHI conference on Human factors in computing systems, p.627-634, April 18-23, 1998, Los Angeles, California, United States
[doi> 10.1145/274644.274728]
|
 |
67
|
|
| |
68
|
Markopoulos, P. and Bekker, M. (2002) How to Compare Usability Testing Methods with Children Participants. In Proceedings of Interaction Design and Children (IDC'02)
|
| |
69
|
Markopoulos, P. and Bekker, M. (2003) On the Assessment of Usability Testing Methods for Children. Interacting with Computers, Vol. 15, pp. 227--243
|
 |
70
|
|
 |
71
|
|
| |
72
|
|
 |
73
|
|
 |
74
|
Tom Moher , Andrew Johnson , Stellan Ohlsson , Mark Gillingham, Bridging strategies for VR-based learning, Proceedings of the SIGCHI conference on Human factors in computing systems: the CHI is the limit, p.536-543, May 15-20, 1999, Pittsburgh, Pennsylvania, United States
[doi> 10.1145/302979.303153]
|
 |
75
|
Jaime Montemayor , Allison Druin , Allison Farber , Sante Simms , Wayne Churaman , Allison D'Amour, Physical programming: designing tools for children to create physical interactive environments, Proceedings of the SIGCHI conference on Human factors in computing systems: Changing our world, changing ourselves, April 20-25, 2002, Minneapolis, Minnesota, USA
[doi> 10.1145/503376.503430]
|
 |
76
|
Ann Mäkelä , Verena Giller , Manfred Tscheligi , Reinhard Sefelin, Joking, storytelling, artsharing, expressing affection: a field trial of how children and their social network communicate with digital images in leisure time, Proceedings of the SIGCHI conference on Human factors in computing systems, p.548-555, April 01-06, 2000, The Hague, The Netherlands
[doi> 10.1145/332040.332499]
|
 |
77
|
Ron Oosterholt , Mieko Kusano , Govert de Vries, Interaction design and human factors support in the development of a personal communicator for children, Proceedings of the SIGCHI conference on Human factors in computing systems: common ground, p.450-457, April 13-18, 1996, Vancouver, British Columbia, Canada
[doi> 10.1145/238386.238603]
|
 |
78
|
|
 |
79
|
|
| |
80
|
Ana Paiva , Gerd Andersson , Kristina Höök , Dário Mourão , Marco Costa , Carlos Martinho, SenToy in FantasyA: Designing an Affective Sympathetic Interface to a Computer Game, Personal and Ubiquitous Computing, v.6 n.5-6, p.378-389, December 2002
[doi> 10.1007/s007790200043]
|
| |
81
|
Price, S., Rogers, Y., Scaife, M., Stanton, D., and Neale, H. (2002) Using 'Tangibles' to Promote Novel Forms of Playful Learning. In Proceedings of Interaction Design and Children (IDC'02)
|
| |
82
|
Price, S., Rogers, Y., Scaife, M., Stanton, D., and Neale, H. (2003) Using 'Tangibles' to Promote Novel Forms of Playful Learning. Interacting with Computers, Vol. 15, pp. 169--185
|
 |
83
|
Cyndi Rader , Cathy Brand , Clayton Lewis, Degrees of comprehension: children's understanding of a visual programming environment, Proceedings of the SIGCHI conference on Human factors in computing systems, p.351-358, March 22-27, 1997, Atlanta, Georgia, United States
[doi> 10.1145/258549.258793]
|
 |
84
|
|
| |
85
|
|
 |
86
|
|
 |
87
|
|
| |
88
|
Mitchel Resnick , Fred Martin , Robert Berg , Rick Borovoy , Vanessa Colella , Kwin Kramer , Brian Silverman, Digital manipulatives: new toys to think with, Proceedings of the SIGCHI conference on Human factors in computing systems, p.281-287, April 18-23, 1998, Los Angeles, California, United States
[doi> 10.1145/274644.274684]
|
| |
89
|
Kirsten Risden , Mary Czerwinski , Stephanie Worley , Lynda Hamilton , Joe Kubiniec , Hunter Hoffman , Nancy Mickel , Elizabeth Loftus, Interactive advertising: patterns of use and effectiveness, Proceedings of the SIGCHI conference on Human factors in computing systems, p.219-224, April 18-23, 1998, Los Angeles, California, United States
[doi> 10.1145/274644.274676]
|
 |
90
|
|
 |
91
|
|
 |
92
|
Jennifer A. Rode , Mark Stringer , Eleanor F. Toye , Amanda R. Simpson , Alan F. Blackwell, Curriculum-focused design, Proceeding of the 2003 conference on Interaction design and children, July 01-03, 2003, Preston, England
[doi> 10.1145/953536.953553]
|
 |
93
|
Y. Rogers , S. Price , G. Fitzpatrick , R. Fleck , E. Harris , H. Smith , C. Randell , H. Muller , C. O'Malley , D. Stanton , M. Thompson , M. Weal, Ambient wood: designing new forms of digital augmentation for learning outdoors, Proceeding of the 2004 conference on Interaction design and children: building a community, p.3-10, June 01-03, 2004, Maryland
[doi> 10.1145/1017833.1017834]
|
 |
94
|
|
| |
95
|
Sadler Takach, B. and Varnhagen, C. (2002) Partnering with Children to Develop Design Guidelines for an Interactive Encyclopedia. In Proceedings of Interaction Design and Children (IDC'02)
|
 |
96
|
Michael Scaife , Yvonne Rogers , Frances Aldrich , Matt Davies, Designing for or designing with? Informant design for interactive learning environments, Proceedings of the SIGCHI conference on Human factors in computing systems, p.343-350, March 22-27, 1997, Atlanta, Georgia, United States
[doi> 10.1145/258549.258789]
|
| |
97
|
|
| |
98
|
|
| |
99
|
Sheehan, R. (1995) Incremental Control of a Children's Computing Environment. In Proceedings of the IFIP TC13 Interact '99, IOS Press, pp. 504 -- 509
|
 |
100
|
|
 |
101
|
R. J. W. Sluis , I. Weevers , C. H. G. J. van Schijndel , L. Kolos-Mazuryk , S. Fitrianie , J. B. O. S. Martens, Read-It: five-to-seven-year-old children learn to read in a tabletop environment, Proceeding of the 2004 conference on Interaction design and children: building a community, p.73-80, June 01-03, 2004, Maryland
[doi> 10.1145/1017833.1017843]
|
| |
102
|
|
 |
103
|
Danae Stanton , Victor Bayon , Helen Neale , Ahmed Ghali , Steve Benford , Sue Cobb , Rob Ingram , Claire O'Malley , John Wilson , Tony Pridmore, Classroom collaboration in the design of tangible interfaces for storytelling, Proceedings of the SIGCHI conference on Human factors in computing systems, p.482-489, March 2001, Seattle, Washington, United States
[doi> 10.1145/365024.365322]
|
 |
104
|
Jason Stewart , Benjamin B. Bederson , Allison Druin, Single display groupware: a model for co-present collaboration, Proceedings of the SIGCHI conference on Human factors in computing systems: the CHI is the limit, p.286-293, May 15-20, 1999, Pittsburgh, Pennsylvania, United States
[doi> 10.1145/302979.303064]
|
 |
105
|
|
| |
106
|
Strommen, E. F., Revelle, G. L., Medoff, L. M., and Razavi, S. (1996) Slow and Steady Wins the Race? Three-Year-Old Children and Pointing Device Use. Behaviour and Information Technology, Vol. 15 (1), pp. 57--64
|
| |
107
|
|
 |
108
|
|
| |
109
|
Taxén, G, Druin, A., Fast, C., and Kjellin, M. (2001) KidStory: A Technology Design Partnership with Children. Behaviour and Information Technology, Vol. 20 (2), pp. 119--125
|
| |
110
|
Vermeeren, A. P. O. S., van Kesteren, I. E. H., and Bekker, M. M. (2003) Managing the Evaluator Effect in User Testing. In Proceedings of the IFIP TC13 Interact '03, IOS Press, pp. 647 -- 654
|
| |
111
|
|
 |
112
|
|
| |
113
|
Wyeth, P. and Wyeth, G. (2001) Electronic Blocks: Tangible Programming Elements for Preschoolers. In Proceedings of the IFIP TC13 Interact '01, IOS Press, pp. 496 -- 503
|
 |
114
|
|
CITED BY 12
|
|
|
|
|
Martin Tomitsch , Thomas Grechenig , Karin Kappel , Thomas Költringer, Experiences from designing a tangible musical toy for children, Proceeding of the 2006 conference on Interaction design and children, p.169-170, June 07-09, 2006, Tampere, Finland
|
|
|
|
|
|
Hilary J. Holz , Anne Applin , Bruria Haberman , Donald Joyce , Helen Purchase , Catherine Reed, Research methods in computing: what are they, and how should we teach them?, ACM SIGCSE Bulletin, v.38 n.4, December 2006
|
|
|
|
|
|
|
|
|
Janet C. Read , Panos Markopoulos , Narcis Parés , Juan Pablo Hourcade , Alissa N. Antle, Child computer interaction, CHI '08 extended abstracts on Human factors in computing systems, April 05-10, 2008, Florence, Italy
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|