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Of anthropoids and instructional designers
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Proceedings of the 17th Australia conference on Computer-Human Interaction: Citizens Online: Considerations for Today and the Future table of contents
Canberra, Australia
SESSION: Consortium table of contents
Pages: 1 - 4  
Year of Publication: 2005
ISBN:1-59593-222-4
Author
James Meek  University of Wollongong
Publisher
Computer-Human Interaction Special Interest Group (CHISIG) of Australia  Narrabundah, Australia, Australia
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ABSTRACT

This study has its origins in an environment producing interactive educational multimedia materials for adults. It begins at an intersection where a particular device of interface is being developed under the influence of an educational designer. It intends travelling from there, with the aid of a generally qualitative compass, toward a goal of creating a coherent descriptive framework. Built primarily on selected cases and perspectives from designers who have employed the device in these, the study is initiated with an intention of creating three products: A rationale for use of static visual humanoid devices; A scheme to describe the placement of such visuals in the interface and their pedagogical or other roles, and; A map of design decision processes and the attributes among which designers choose in arriving at a particular visual manifestation, providing an indication of factors affecting choices made.


REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

 
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