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Sound source location cue coding system for compact representation of multi-channel audio
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Source International Multimedia Conference archive
Proceedings of the 13th annual ACM international conference on Multimedia table of contents
Hilton, Singapore
POSTER SESSION: Poster 3: content track table of contents
Pages: 463 - 466  
Year of Publication: 2005
ISBN:1-59593-044-2
Authors
Inseon Jang  Electronics and Telecommunications Research Institute (ETRI), Daejeon, KOREA
Jeongil Seo  Electronics and Telecommunications Research Institute (ETRI), Daejeon, KOREA
Seungkwon Beack  Electronics and Telecommunications Research Institute (ETRI), Daejeon, KOREA
Kyeongok Kang  Electronics and Telecommunications Research Institute (ETRI), Daejeon, KOREA
Han-gil Moon  Samsung Electronics Co., Ltd., Gyeonggido, KOREA
Sponsors
ACM: Association for Computing Machinery
SIGGRAPH: ACM Special Interest Group on Computer Graphics and Interactive Techniques
SIGMULTIMEDIA: ACM Special Interest Group on Multimedia
Publisher
ACM  New York, NY, USA
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ABSTRACT

Binaural cue coding (BCC) has been introduced for compact representation of multi-channel audio. It exploits binaural cue parameters for capturing the spatial image of multi-channel audio. Recently, it has been standardized within MPEG as the name of "MPEG Surround." In this paper, we propose a sound source location cue coding (SSLCC) system for compressing multi-channel audio to be suitable at the narrow bandwidth transmission environment. To improve the compression ability of the conventional BCC, the SSLCC system utilizes the virtual source location information (VSLI) as a spatial cue parameter instead of the inter-channel level difference (ICLD) of the BCC system. Also the SSLCC system adopts enhanced pre/post processing algorithms to improve perceptual sound quality. Objective and subjective assessment results show that the proposed SSLCC system reveals better performance than the conventional BCC system.


REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

 
1
Faller, C., and Baumgarte, F., Binaural cue coding-part II: schemes and application, IEEE Trans. on Speech and Audio Proc., 11, 6, Nov. 2003.
 
2
Sang Bae Jeon, In Yong Choi, Han-gil Moon, Jeongil Seo, and Keong-mo Sung, "Virtual Source Location Information for Binaural Cue Coding," 119th AES Convention, Oct. 2005.
 
3
Pulkki, V., Virtual sound source positioning using vector base amplitude panning, J. Audio Eng. Soc., 45(June 1997), 456--466.
 
4
ISO-IEC JTC1/SC29/WG11 (MPEG) Document N6691, Procedures for the evaluation of spatial audio coding systems, Redmond, July 2004.
 
5
Klabbers, E., and Veldhuis, R., Reducing audible spectral discontinuities, IEEE Trans. on Speech and Audio Proc., 9, 1(Jan. 2001), 39--51.
 
6
ITU-R Recommendation BS. 1543-1, Method for the subjective assessment of intermediate sound quality (MUSHRA), International Telecommunication Union, Geneva, Switzerland, 2001.

Collaborative Colleagues:
Inseon Jang: colleagues
Jeongil Seo: colleagues
Seungkwon Beack: colleagues
Kyeongok Kang: colleagues
Han-gil Moon: colleagues