| User-oriented color interface design: direct manipulation of color in context |
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Conference on Human Factors in Computing Systems
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Proceedings of the SIGCHI conference on Human factors in computing systems: Reaching through technology
table of contents
New Orleans, Louisiana, United States
Pages: 417 - 418
Year of Publication: 1991
ISBN:0-89791-383-3
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| Bibliometrics |
Downloads (6 Weeks): 11, Downloads (12 Months): 69, Citation Count: 1
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REFERENCES
Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.
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Albers, Josef, Interaction of Color. New Haven: Yale University Press, 1963.
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Bauersfeld, Penny and Price, Blaine, "The 3D Perceptual Picker: Color Selection in 3D", Digest of Technical Papers Volume XXI. SID International Symposium, Las Vegas, 1990.
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International Commission on Illumination, "Recommendations on Uniform Color Space," Supplement No. 2 to CIE Publication No. 15, E-1.3.1 Colorimetry, Central Bureau de la CIE, Vienna, 1986.
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Marcus, Aaron, "Designing Graphical Interfaces", Unix World, October 1990.
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Munsell, A.H., A Color Notation. Munsell Color Company, Inc., 1946.
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Munsell, A.H., The Munsell Book. of Color. Baltimore: Macbeth-Munsell Color Company, 1929.
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Slater, Jodi, "A perceptual basis for the development of color tools in computer graphics", SIGGRAPH '89 Course Notes, Course 1 Perceptual Discrepancies in Color Production Technology, July 1989.
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Taylor, Joann M., Murch, Gerald M. and McManus, Paul A., "TekHVCrM: A Uniform Perceptual Color System for Display Users, SID Volume 30/1, 1989.
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INDEX TERMS
Primary Classification:
H.
Information Systems
H.5
INFORMATION INTERFACES AND PRESENTATION (I.7)
H.5.2
User Interfaces (D.2.2, H.1.2, I.3.6)
Subjects:
Interaction styles (e.g., commands, menus, forms, direct manipulation)
Additional Classification:
H.
Information Systems
H.5
INFORMATION INTERFACES AND PRESENTATION (I.7)
H.5.2
User Interfaces (D.2.2, H.1.2, I.3.6)
Subjects:
Screen design (e.g., text, graphics, color)
General Terms:
Design,
Human Factors,
Theory
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