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ABSTRACT
The central mechanism design problem is to develop incentives for agents to truthfully reveal their preferences over different outcomes, so that the system-wide outcome chosen by the mechanism appropriately reflects these preferences. However, in many settings, agents' do not know their actual preferences a priori. Instead, an agent may need to compute or gather information to determine whether they prefer one possible outcome over another. Due to time constraints or the cost of acquiring information, agents must be deliberative in that they need to carefully decide how to allocate their computational or information gathering resources when determining their preferences. In this paper we study the problem of designing mechanisms explicitly for deliberative agents. We propose a set of intuitive properties which we argue are desirable in deliberative-agent settings. We show that these properties are mutually incompatible, and that many approaches to mechanism design are not robust against undesirable behavior from deliberative agents.
REFERENCES
Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.
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