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The Grappl 3D interaction technique library
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Source Virtual Reality Software and Technology archive
Proceedings of the ACM symposium on Virtual reality software and technology table of contents
Hong Kong
SESSION: Session 1A: object interactions and collisions table of contents
Pages: 16 - 23  
Year of Publication: 2004
ISBN:1-58113-907-1
Authors
Mark Green  City University of Hong Kong, Kowloon, Hong Kong
Joe Lo  City University of Hong Kong, Kowloon, Hong Kong
Sponsors
SIGCHI: ACM Special Interest Group on Computer-Human Interaction
SIGGRAPH: ACM Special Interest Group on Computer Graphics and Interactive Techniques
Publisher
ACM  New York, NY, USA
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Downloads (6 Weeks): 7,   Downloads (12 Months): 35,   Citation Count: 3
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ABSTRACT

One of the obstacles to the widespread use of interactive 3D applications is the lack of good tools for developing them. The development of these tools has been complicated by the wide range of hardware configurations used in 3D applications. Also, there is a lack of common software platforms for developing the tools required for 3D user interfaces. As a result, many groups develop their own set of interaction techniques without taking advantage of the work of others, wasting a considerable amount of development time. The Grappl project aims to solve these problems by providing software tools that adapt to the hardware configuration and automatically design most of the user interface. One of the main components of this project is an interaction technique library that supports a wide range of input and output devices. This library provides an open platform for the development of 3D interaction techniques that encourages further development in this area. Interaction techniques developed using this toolkit can be used in our user interface design system, so application developers can easily take advantage of new interaction techniques. The design and implementation of this library is described in this paper.


REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

 
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Green M., Towards the Automatic Construction of 3D User Interfaces, ICAT'2004 Proceedings, 2004.
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