|
ABSTRACT
Quasistatic and implicit time integration schemes are typically employed to alleviate the stringent time step restrictions imposed by their explicit counterparts. However, both quasistatic and implicit methods are subject to hidden time step restrictions associated with both the prevention of element inversion and the effects of discontinuous contact forces. Furthermore, although fast iterative solvers typically require a symmetric positive definite global stiffness matrix, a number of factors can lead to indefiniteness such as large jumps in boundary conditions, heavy compression, etc. We present a novel quasistatic algorithm that alleviates geometric and material indefiniteness allowing one to use fast conjugate gradient solvers during Newton-Raphson iteration. Additionally, we robustly compute smooth elastic forces in the presence of highly deformed, inverted elements alleviating artificial time step restrictions typically required to prevent such states. Finally, we propose a novel strategy for treating both collision and self-collision in this context.
REFERENCES
Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.
 |
1
|
|
| |
2
|
|
| |
3
|
{AS96} Ambrosio L., Soner H. M.: Level set approach to mean curvature flow in arbitrary codimension. J. of Differential Geometry 43 (1996), 693--737.
|
 |
4
|
|
| |
5
|
|
 |
6
|
|
 |
7
|
|
 |
8
|
|
 |
9
|
Steve Capell , Seth Green , Brian Curless , Tom Duchamp , Zoran Popović, A multiresolution framework for dynamic deformations, Proceedings of the 2002 ACM SIGGRAPH/Eurographics symposium on Computer animation, July 21-22, 2002, San Antonio, Texas
[doi> 10.1145/545261.545268]
|
 |
10
|
|
| |
11
|
|
 |
12
|
|
| |
13
|
|
 |
14
|
|
| |
15
|
|
 |
16
|
|
| |
17
|
|
 |
18
|
|
 |
19
|
|
| |
20
|
{GMW81} Gill P. E., Murray W., Wright M. H.: Practical Optimization. Academic Press, San Diego, USA, 1981.
|
| |
21
|
{GW03} Guilkey J., Weiss J.: Implicit time integration for the material point method: Quantitative and algorithmics comparison with the finite element method. Int. J. Numer, Meth. Engng 57 (2003), 1323--1338.
|
| |
22
|
{HFS*01} Hirota G., Fisher S., State A., Lee C., Fuchs H.: An implicit finite element method for elastic solids in contact. In Proc. of Computer Animation (2001), pp. 136--146.
|
| |
23
|
|
 |
24
|
|
 |
25
|
|
 |
26
|
|
| |
27
|
|
| |
28
|
{KMGB04} Kautzman R., Maiolo A., Griffin D., Bueker A.: Jiggly bits and motion retargetting: Bringing the motion of Hyde to life in Van Helsing with dynamics. In SIGGRAPH 2004 Sketches & Applications (2004), ACM Press.
|
| |
29
|
|
| |
30
|
|
 |
31
|
|
| |
32
|
{MBTF03} Molino N., Bridson R., Teran J., Fedkiw R.: A crystalline, red green strategy for meshing highly deformable objects with tetrahedra. In 12th Int. Meshing Roundtable (2003), pp. 103--114.
|
 |
33
|
Matthias Müller , Julie Dorsey , Leonard McMillan , Robert Jagnow , Barbara Cutler, Stable real-time deformations, Proceedings of the 2002 ACM SIGGRAPH/Eurographics symposium on Computer animation, July 21-22, 2002, San Antonio, Texas
[doi> 10.1145/545261.545269]
|
 |
34
|
|
| |
35
|
|
| |
36
|
M. Müller , R. Keiser , A. Nealen , M. Pauly , M. Gross , M. Alexa, Point based animation of elastic, plastic and melting objects, Proceedings of the 2004 ACM SIGGRAPH/Eurographics symposium on Computer animation, August 27-29, 2004, Grenoble, France
[doi> 10.1145/1028523.1028542]
|
| |
37
|
Matthias Müller , Leonard McMillan , Julie Dorsey , Robert Jagnow, Real-time simulation of deformation and fracture of stiff materials, Proceedings of the Eurographic workshop on Computer animation and simulation, p.113-124, September 02-03, 2001, Manchester, UK
|
| |
38
|
{NTHF02} Ng-Thow-Hing V., Fiume E.: Application-specific muscle representations. In Proc. of Gr. Inter, 2002 (2002), Sturzlinger W., McCool M., (Eds.), Canadian Information Processing Society, pp. 107--115.
|
 |
39
|
|
| |
40
|
{OF02} Osher S., Fedkiw R.: Level Set Methods and Dynamic Implicit Surfaces. Springer-Verlag, 2002. New York, NY.
|
| |
41
|
|
| |
42
|
{PDA01} Picinbono G., Delingette H., Ayache N.: Non-linear and anisotropic elastic soft tissue models for medical simulation. In IEEE Int. Conf. Robot. and Automation (2001).
|
 |
43
|
|
| |
44
|
|
 |
45
|
|
| |
46
|
{ST04} Stinson W., Thuriot P.: Bulging muscle and sliding skin: Deformation systems for Hellboy. In SIGGRAPH 2004 Sketches & Applications (2004), ACM Press.
|
| |
47
|
|
| |
48
|
{TF88a} Terzopoulos D., Fleischer K.: Deformable models. The Visual Computer, 4 (1988), 306--331.
|
 |
49
|
|
| |
50
|
|
 |
51
|
|
| |
52
|
Joseph Teran , Eftychios Sifakis , Silvia S. Blemker , Victor Ng-Thow-Hing , Cynthia Lau , Ronald Fedkiw, Creating and Simulating Skeletal Muscle from the Visible Human Data Set, IEEE Transactions on Visualization and Computer Graphics, v.11 n.3, p.317-328, May 2005
[doi> 10.1109/TVCG.2005.42]
|
| |
53
|
|
| |
54
|
{TWS80} Taylor R., Wilson E., Sacket S.: Direct solution of equations by frontal and variable band active column methods. In Europe-U.S. Workshop: Nonlinear Finite Element Analysis in Structural Mechanics (1980), Springer-Verlag.
|
| |
55
|
|
 |
56
|
|
| |
57
|
|
| |
58
|
{ZCK98} Zhu Q., Chen Y., Kaufman A.: Real-time biomechanically-based muscle volume deformation using FEM. Comput. Graph. Forum 190, 3 (1998), 275--284.
|
CITED BY 12
|
|
Nico Galoppo , Miguel A. Otaduy , Paul Mecklenburg , Markus Gross , Ming C. Lin, Fast simulation of deformable models in contact using dynamic deformation textures, Proceedings of the 2006 ACM SIGGRAPH/Eurographics symposium on Computer animation, September 02-04, 2006, Vienna, Austria
|
|
|
|
|
|
Miklos Bergou , Max Wardetzky , David Harmon , Denis Zorin , Eitan Grinspun, Discrete quadratic curvature energies, ACM SIGGRAPH 2006 Courses, July 30-August 03, 2006, Boston, Massachusetts
|
|
|
|
|
|
Christopher J. Hughes , Radek Grzeszczuk , Eftychios Sifakis , Daehyun Kim , Sanjeev Kumar , Andrew P. Selle , Jatin Chhugani , Matthew Holliman , Yen-Kuang Chen, Physical simulation for animation and visual effects: parallelization and characterization for chip multiprocessors, ACM SIGARCH Computer Architecture News, v.35 n.2, May 2007
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Max Wardetzky , Miklós Bergou , Akash Garg , David Harmon , Denis Zorin , Eitan Grinspun, Simple and efficient implementation of discrete plates and shells, ACM SIGGRAPH ASIA 2008 courses, p.1-14, December 10-13, 2008, Singapore
|
|
|
|
|