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Simulating complex hair with robust collision handling
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Source Symposium on Computer Animation archive
Proceedings of the 2005 ACM SIGGRAPH/Eurographics symposium on Computer animation table of contents
Los Angeles, California
SESSION: Faces and hair table of contents
Pages: 153 - 160  
Year of Publication: 2005
ISBN:1-7695-2270-X
Authors
Byoungwon Choe  Seoul National University
Min Gyu Choi  Kwangwoon University
Hyeong-Seok Ko  Seoul National University
Sponsors
Eurographics: Eurographics Association
SIGGRAPH: ACM Special Interest Group on Computer Graphics and Interactive Techniques
Publisher
ACM  New York, NY, USA
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Downloads (6 Weeks): n/a,   Downloads (12 Months): n/a,   Citation Count: 11
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ABSTRACT

We present a new framework for simulating dynamic movements of complex hairstyles. The proposed framework, which treats hair as a collection of wisps, includes new approaches to simulating dynamic wisp movements and handling wisp-body collisions and wisp-wisp interactions. For the simulation of wisps, we introduce a new hair dynamics model, a hybrid of the rigid multi-body, serial chain and mass-spring models, to formulate the simulation system using an implicit integration method. Consequently, the simulator can impose collision/contact constraints systematically, allowing it to handle wisp-body collisions efficiently without the need for backtracking or sub-timestepping. In addition, the simulator handles wisp-wisp collisions based on impulses while taking into account viscous damping and cohesive forces. Experimental results show that the proposed technique can stably simulate hair with intricate geometries while robustly handling wisp-body collisions and wisp-wisp interactions.


REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

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{BCN03} Bando Y., Chen B.-Y., Nishita T.: Animating hair with loosely connected particles. Computer Graphics Forum (Eurographics 2003) 22, 3 (2003), 411--418.
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{CK05b} Choi M. G., Ko H.-S.: Dynamic Simulation of Thin Rods using Linear and Angular Springs. Tech. Rep. SNU-EETR-2005-1. Seoul National University, June 2005.
 
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{DTKT93} Daldegan A., Thalmann N. M., Kurihara T., Thalmann D.: An integrated system for modeling, animating and rendering hair. Computer Graphics Forum (Eurographics '93) 12, 3 (1993), 211--221.
 
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{Had03} Hadap S.: Hair Simulation. PhD thesis, MIRALab. CUI. University of Geneva, 2003.
 
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{HMT01} Hadap S., Magnenat-Thalmann N.: Modeling dynamic hair as a continuum. Computer Graphics Forum (Eurographics 2001) 20, 3 (2001), 329--338.
 
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{RCT91} Rosenblum R. E., Carlson W. E., Tripp E.: Simulating the structure and dynamics of human hair: modeling, rendering and animation. The Journal of Visualization and Computer Animation 2 (1991), 141--148.
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{WGL04} Ward K., Galoppo N., Lin M. C.: Modeling hair influenced by water and styling products. In Proc. of Computer Animation and Social Agents (2004).
 
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CITED BY  11

Collaborative Colleagues:
Byoungwon Choe: colleagues
Min Gyu Choi: colleagues
Hyeong-Seok Ko: colleagues