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ABSTRACT
Many translucent materials consist of evenly-distributed heterogeneous elements which produce a complex appearance under different lighting and viewing directions. For these quasi-homogeneous materials, existing techniques do not address how to acquire their material representations from physical samples in a way that allows arbitrary geometry models to be rendered with these materials. We propose a model for such materials that can be readily acquired from physical samples. This material model can be applied to geometric models of arbitrary shapes, and the resulting objects can be efficiently rendered without expensive subsurface light transport simulation. In developing a material model with these attributes, we capitalize on a key observation about the subsurface scattering characteristics of quasi-homogeneous materials at different scales. Locally, the non-uniformity of these materials leads to inhomogeneous subsurface scattering. For subsurface scattering on a global scale, we show that a lengthy photon path through an even distribution of heterogeneous elements statistically resembles scattering in a homogeneous medium. This observation allows us to represent and measure the global light transport within quasi-homogeneous materials as well as the transfer of light into and out of a material volume through surface mesostructures. We demonstrate our technique with results for several challenging materials that exhibit sophisticated appearance features such as transmission of back illumination through surface mesostructures.
REFERENCES
Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.
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CITED BY 9
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Pieter Peers , Karl vom Berge , Wojciech Matusik , Ravi Ramamoorthi , Jason Lawrence , Szymon Rusinkiewicz , Philip Dutré, A compact factored representation of heterogeneous subsurface scattering, ACM Transactions on Graphics (TOG), v.25 n.3, July 2006
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Tim Weyrich , Wojciech Matusik , Hanspeter Pfister , Bernd Bickel , Craig Donner , Chien Tu , Janet McAndless , Jinho Lee , Addy Ngan , Henrik Wann Jensen , Markus Gross, Analysis of human faces using a measurement-based skin reflectance model, ACM Transactions on Graphics (TOG), v.25 n.3, July 2006
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Jiaping Wang , Shuang Zhao , Xin Tong , Stephen Lin , Zhouchen Lin , Yue Dong , Baining Guo , Heung-Yeung Shum, Modeling and rendering of heterogeneous translucent materials using the diffusion equation, ACM Transactions on Graphics (TOG), v.27 n.1, p.1-18, March 2008
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Tim Weyrich , Jason Lawrence , Hendrik Lensch , Szymon Rusinkiewicz , Todd Zickler, Principles of appearance acquisition and representation, ACM SIGGRAPH 2008 classes, August 11-15, 2008, Los Angeles, California
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