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ReactiveML: a reactive extension to ML
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Source International Conference on Principles and Practice of Declarative Programming archive
Proceedings of the 7th ACM SIGPLAN international conference on Principles and practice of declarative programming table of contents
Lisbon, Portugal
Pages: 82 - 93  
Year of Publication: 2005
ISBN:1-59593-090-6
Authors
Louis Mandel  Université Pierre et Marie Curie, Paris, France
Marc Pouzet  Université Pierre et Marie Curie, Paris, France
Sponsors
ACM: Association for Computing Machinery
SIGPLAN: ACM Special Interest Group on Programming Languages
Publisher
ACM  New York, NY, USA
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Downloads (6 Weeks): 1,   Downloads (12 Months): 16,   Citation Count: 7
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ABSTRACT

We present ReactiveML, a programming language dedicated to the implementation of complex reactive systems as found in graphical user interfaces, video games or simulation problems. The language is based on the reactive model introduced by Boussinot. This model combines the so-called synchronous model found in Esterel which provides instantaneous communication and parallel composition with classical features found in asynchronous models like dynamic creation of processes.The language comes as a conservative extension of an existing call-by-value ML language and it provides additional constructs for describing the temporal part of a system. The language receives a behavioral semantics á la Esterel and a transition semantics describing precisely the interaction between ML values and reactive constructs. It is statically typed through a Milner type inference system and programs are compiled into regular ML programs. The language has been used for programming several complex simulation problems (e.g., routing protocols in mobile ad-hoc networks).


REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

 
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Collaborative Colleagues:
Louis Mandel: colleagues
Marc Pouzet: colleagues