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ABSTRACT
This paper presents a new framework for arbitrary view synthesis and presentation of sporting events for mixed reality entertainment. In accordance with the viewpoint position of an observer, virtual view image of sporting scene is generated by view interpolation among multiple videos captured at real stadium. Then the synthesized sporting scene is overlaid onto a desktop stadium model in the real world via HMD. This makes it possible to watch the event in front of the observer. Projective geometry between cameras is used for virtual view generation of the dynamic scene and geometric registration between the real world and the virtual view image of sporting scene. The proposed method does not need to calibrate multiple video cameras for capturing the event and the HMD camera. Therefore it can be applied even to dynamic events in a large space and enables observation with immersive impression. The proposed approach leads to make a new type of mixed reality entertainment for sporting events.
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CITED BY 2
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Xinguo Yu , Nianjuan Jiang , Loong-Fah Cheong , Hon Wai Leong , Xin Yan, Automatic camera calibration of broadcast tennis video with applications to 3D virtual content insertion and ball detection and tracking, Computer Vision and Image Understanding, v.113 n.5, p.643-652, May, 2009
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