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Online auctions with re-usable goods
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Source Electronic Commerce archive
Proceedings of the 6th ACM conference on Electronic commerce table of contents
Vancouver, BC, Canada
Pages: 165 - 174  
Year of Publication: 2005
ISBN:1-59593-049-3
Author
Mohammad T. Hajiaghayi  Massachusetts Institute of Technology, Cambridge, MA
Sponsors
ACM: Association for Computing Machinery
SIGEcom: ACM Special Interest Group on Electronic Commerce
Publisher
ACM  New York, NY, USA
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Downloads (6 Weeks): 12,   Downloads (12 Months): 59,   Citation Count: 14
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ABSTRACT

This paper concerns the design of mechanisms for online scheduling in which agents bid for access to a re-usable resource such as processor time or wireless network access. Each agent is assumed to arrive and depart dynamically, and in the basic model require the resource for one unit of time. We seek mechanisms that are truthful in the sense that truthful revelation of arrival, departure and value information is a dominant strategy, and that are online in the sense that they make allocation decisions without knowledge of the future. First, we provide two characterizations for the class of truthful online allocation rules. The characterizations extend beyond the typical single-parameter settings, and formalize the role of restricted misreporting in reversing existing price-based characterizations. Second, we present an online auction for unit-length jobs that achieves total value that is 2-competitive with the maximum offline value. We prove that no truthful deterministic online mechanism can achieve a better competitive ratio. Third, we consider revenue competitiveness and prove that no deterministic truthful online auction has revenue that is constant-competitive with that of the offline Vickrey-Clarke-Groves (VCG) mechanism We provide a randomized online auction that achieves a competitive ratio of O(log h), where h is the ratio of maximum value to minimum value among the agents; this mechanism does not require prior knowledge of h. Finally, we generalize our model to settings with multiple re-usable goods and to agents with different job lengths.


REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

 
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Y. Bartal, F. Chin, M. Chrobak, S. Fung, R. Lavi, J. Sgall, and T. Tichy. Online competitive algorithms for maximizing weighted throughput of unit jobs. In Proceedings of the 21st Symposium on Theoretical Aspects of Computer Science, pages 187--198, 2004.
 
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S. Bikhchandani, S. de Vries, J. Schummer, and R. Vohra. Linear programming and vickrey auctions. IMA Volumes in Mathematics and its Applications, Mathematics of the Internet: E-Auction and Markets, 127:75--116, 2001.
 
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F. Chin and S. Fung. Online scheduling for partial job values: Does timesharing or randomization help? Algorithmica, 37:149--164, 2003.
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B. Hajek. On the competitiveness of on-line scheduling of unit-length packets with hard deadlines in slotted time. In Proceedings of the 2001 Conference on Information Sciences and Systems, 2001.
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V. Krishna. Auction Theory. Academic Press, 2002.
 
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D. C. Parkes and S. Singh. An MDP-based approach to Online Mechanism Design. In Proc. 17th Annual Conf. on Neural Information Processing Systems (NIPS'03), 2003.
 
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D. C. Parkes and S. Singh. Approximately efficient online mechanism design. In Proc. 18th Annual Conf. on Neural Information Processing Systems (NIPS'04), 2004.
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CITED BY  14

Collaborative Colleagues:
Mohammad T. Hajiaghayi: colleagues