| Do students recognize ambiguity in software design? a multi-national, multi-institutional report |
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International Conference on Software Engineering
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Proceedings of the 27th international conference on Software engineering
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St. Louis, MO, USA
SESSION: Education & training track
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Pages: 615 - 616
Year of Publication: 2005
ISBN:1-59593-963-2
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Downloads (6 Weeks): 9, Downloads (12 Months): 32, Citation Count: 3
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ABSTRACT
Successful software engineering requires experience and acknowledgment of complexity, including that which leads designers to recognize ambiguity within the software design description itself. We report on a study of 21 post-secondary institutions from the USA, UK, Sweden, and New Zealand. First competency and graduating students as well as educators were asked to perform a software design task. We found that as students go from first competency to graduating seniors they tend to recognize ambiguities in under-specified problems. Additionally, participants who recognized ambiguity addressed more requirements of the design.
REFERENCES
Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.
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K. M. Bursic and C. J. Atman. Information Gathering: A Critical Step for Quality in the Design Process. Quality Management Journal, 4(4):60--75, 1997.
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S. Fincher, M. Petre, J. Tenenberg, K. Blaha, D. Bouvier, et al. Cause for alarm?: A multi-national, multi-institutional study of student-generated software designs. Technical Report 16-04, Computing Laboratory, University of Kent, Canterbury, September 2004. http://www.cs.kent.ac.uk/pubs/2004/1953.
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Michael McCracken , Vicki Almstrum , Danny Diaz , Mark Guzdial , Dianne Hagan , Yifat Ben-David Kolikant , Cary Laxer , Lynda Thomas , Ian Utting , Tadeusz Wilusz, A multi-national, multi-institutional study of assessment of programming skills of first-year CS students, ACM SIGCSE Bulletin, v.33 n.4, December 2001
[doi> 10.1145/572139.572181]
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