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ABSTRACT
We present several powerful new techniques for similarity-based modelling of surfaces using geodesic fans, a new framework for local surface comparison. Similarity-based surface modelling provides intelligent surface manipulation by simultaneously applying a modification to all similar areas of the surface. We demonstrate similarity-based painting, deformation, and filtering of surfaces, and show how to vary our similarity measure to encompass geometry, textures, or other arbitrary signals. Geodesic fans are neighbourhoods uniformly sampled in the geodesic polar coordinates of a point on a surface. We show how geodesic fans offer fast approximate alignment and comparison of surface neighbourhoods using simple spoke reordering. As geodesic fans offer a a structurally equivalent definition of neighbourhoods everywhere on a surface, they are amenable to standard acceleration techniques and are well-suited to extending image domain methods for modelling by example to surfaces.
REFERENCES
Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.
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CITED BY 5
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Y.-K. Lai , S.-M. Hu , D. X. Gu , R. R. Martin, Geometric texture synthesis and transfer via geometry images, Proceedings of the 2005 ACM symposium on Solid and physical modeling, p.15-26, June 13-15, 2005, Cambridge, Massachusetts
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I. Eckstein , J.-P. Pons , Y. Tong , C.-C. J. Kuo , M. Desbrun, Generalized surface flows for mesh processing, Proceedings of the fifth Eurographics symposium on Geometry processing, July 04-06, 2007, Barcelona, Spain
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