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Simplification and improvement of tetrahedral models for simulation
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Source ACM International Conference Proceeding Series; Vol. 71 archive
Proceedings of the 2004 Eurographics/ACM SIGGRAPH symposium on Geometry processing table of contents
Nice, France
SESSION: Session 3 table of contents
Pages: 93 - 102  
Year of Publication: 2004
ISBN ~ ISSN:1727-8384 , 3-905673-13-4
Authors
B. Cutler  Massachusetts Institute of Technology
J. Dorsey  Yale University
L. McMillan  University of North Carolina at Chapel Hill
Sponsor
Eurographics: Eurographics Association
Publisher
ACM  New York, NY, USA
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ABSTRACT

Most 3D mesh generation techniques require simplification and mesh improvement stages to prepare a tetrahedral model for efficient simulation. We have developed an algorithm that both reduces the number of tetrahedra in the model to permit interactive manipulation and removes the most poorly shaped tetrahedra to allow for stable physical simulations such as the finite element method. The initial tetrahedral model may be composed of several different materials representing internal structures. Our approach targets the elimination of poorly-shaped elements while simplifying the model using edge collapses and other mesh operations, such as vertex smoothing, tetrahedral swaps, and vertex addition. We present the results of our algorithm on a variety of inputs, including models with more than a million tetrahedra. In practice, our algorithm reliably reduces meshes to contain only tetrahedra that meet specified shape requirements, such as the minimum solid angle.


REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

 
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CITED BY  9

Collaborative Colleagues:
B. Cutler: colleagues
J. Dorsey: colleagues
L. McMillan: colleagues