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Review of "Synthetic Creatures with Learning and Reactive Behaviors by Alex J. Champandard", New Riders Publishing, 2004, 768 pp.
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Source Computers in Entertainment (CIE) archive
Volume 3 ,  Issue 1  (Jan-March 2005) table of contents
REVIEWS: Book Review: AI game development table of contents
Pages: 8 - 8  
Year of Publication: 2005
ISSN:1544-3574
Author
Georgios N. Yannakakis  University of Edinburgh, U.K.
Publisher
ACM  New York, NY, USA
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ABSTRACT

This book is the first attempt to bridge the current gap between artificial intelligence (AI) research in academia and computer-game development in industry. The book bridges the gap successfully. The author uses FEAR (Flexible Embodied Animat 'Rchitecture), which is an open-source project integrated with a commercial first-person shooter (FPS) game, to analyze, implement, test, and evaluate various AI approaches to various behavioral tasks for nonplayer characters (NPCs). The tasks start with low-level obstacle-avoidance and progress to high-level character emotions; each task with its own part in the book.] Each part is structured into chapters and follows a standard schema: the problem is analyzed, potential mechanisms (including AI) are discussed informally, details of the selected approach are outlined formally, an implementation is provided, the approach is evaluated (primarily visually) through simulation, and finally the advantages and disadvantages of the proposed approach are discussed.


REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

 
1
BROOKS, R. A. 1991. Intelligence without reason. In Proceedings of the 12th International Joint Conference on Artificial Intelligence (San Mateo, CA, 1991). 569-595.
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WILSON, S. W. 1994. ZCS: A zeroth level classifier system. In Evolutionary Computation. 1994.
 
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YANNAKAKIS, G. N. AND HALLAM, J. 2004. Evolving opponents for interesting interactive computer games. In From Animals to Animats 8: Proceedings of the 8th International Conference on Simulation of Adaptive Behavior (SAB04). S. Schaal et al., eds. 2004. 499-508.

Collaborative Colleagues:
Georgios N. Yannakakis: colleagues