| Multi-monitor mouse |
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Conference on Human Factors in Computing Systems
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CHI '05 extended abstracts on Human factors in computing systems
table of contents
Portland, OR, USA
SESSION: Late breaking results: short papers
table of contents
Pages: 1208 - 1211
Year of Publication: 2005
ISBN:1-59593-002-7
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Downloads (6 Weeks): 8, Downloads (12 Months): 82, Citation Count: 9
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ABSTRACT
Multiple-monitor computer configurations significantly increase the distances that users must traverse with the mouse when interacting with existing applications, resulting in increased time and effort. We introduce the Multi-Monitor Mouse (M3) technique, which virtually simulates having one mouse pointer per monitor when using a single physical mouse device. M3 allows for conventional control of the mouse within each monitor's screen, while permitting immediate warping across monitors when desired to increase mouse traversal speed. We report the results of a user study in which we compared three implementations of M3 and two cursor placement strategies. Our results suggest that using M3 significantly increases interaction speed in a multi-monitor environment. All eight study participants strongly preferred M3 to the regular mouse behavior.
REFERENCES
Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.
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Baudisch, P., Cutrell, E., Robbins, D., Czerwinski, M., Tandler, P., Bederson, B. and Zierlinger, Z., Drag-and-Pop and Drag-and-Pick: Techniques for Accessing Remote Screen Content on Touch- and Pen-operated Systems. Proc. INTERACT '03, (2003), 57--64.
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Baudisch, P., Cutrell, E. and Robertson, G., High-Density Cursor: A Visualization Technique that Helps Users Keep Track of Fast-Moving Mouse Cursors. Proc. INTERACT '03, ACM Press (2003), 236--243.
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Boritz, J., Booth, K.S. and Cowan, W.B. Fitts's Law Studies of Directional Mouse Movement. Proc. of Graphics Interface (1991). 216--223.
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Dulberg, M.S., Amant, R.S. and Zettlemoyer, L.S., An Imprecise Mouse Gesture for the Fast Activation of Controls. Proc. INTERACT '99, IOS Press (1999), 375--382.
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MacKenzie, I.S. Fitts' Law as a Research and Design Tool in Human-Computer Interaction. Human-Computer Interaction, 7 (1992). 91--139.
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Shumin Zhai , Carlos Morimoto , Steven Ihde, Manual and gaze input cascaded (MAGIC) pointing, Proceedings of the SIGCHI conference on Human factors in computing systems: the CHI is the limit, p.246-253, May 15-20, 1999, Pittsburgh, Pennsylvania, United States
[doi> 10.1145/302979.303053]
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CITED BY 9
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Miguel A. Nacenta , Samer Sallam , Bernard Champoux , Sriram Subramanian , Carl Gutwin, Perspective cursor: perspective-based interaction for multi-display environments, Proceedings of the SIGCHI conference on Human Factors in computing systems, April 22-27, 2006, Montréal, Québec, Canada
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Connor Dickie , Jamie Hart , Roel Vertegaal , Alex Eiser, LookPoint: an evaluation of eye input for hands-free switching of input devices between multiple computers, Proceedings of the 20th conference of the computer-human interaction special interest group (CHISIG) of Australia on Computer-human interaction: design: activities, artefacts and environments, November 20-24, 2006, Sydney, Australia
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Dugald Ralph Hutchings , John Stasko, Consistency, multiple monitors, and multiple windows, Proceedings of the SIGCHI conference on Human factors in computing systems, April 28-May 03, 2007, San Jose, California, USA
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