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The hierarchical representation of objects: the Delaunay tree
Source Annual Symposium on Computational Geometry archive
Proceedings of the second annual symposium on Computational geometry table of contents
Yorktown Heights, New York, United States
Pages: 260 - 268  
Year of Publication: 1986
ISBN:0-89791-194-6
Authors
Sponsors
SIGACT: ACM Special Interest Group on Algorithms and Computation Theory
SIGGRAPH: ACM Special Interest Group on Computer Graphics and Interactive Techniques
Publisher
ACM  New York, NY, USA
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ABSTRACT

We present, in this paper, a new hierarchical data structure called the Delaunay tree. It is defined from the Delaunay triangulation and, roughly speaking, represents a triangulation as a hierarchy of balls. The Delaunay tree provides efficient solutions to several problems such as building the Delaunay triangulation of a finite set of n points in any dimension, locating a point in the triangulation, defining neighborhood relationships in the triangulation and computing intersections. The algorithms are extremely simple and are analyzed from a theoretical and practical points of view.



Collaborative Colleagues:
J D Boissonnat: colleagues
M Teillaud: colleagues