| Extensions for interactivity and retargeting in X3D |
| Full text |
Pdf
(165 KB)
|
| Source
|
3D technologies for the World Wide Web
archive
Proceedings of the tenth international conference on 3D Web technology
table of contents
Bangor, United Kingdom
SESSION: Interaction I
table of contents
Pages: 103 - 110
Year of Publication: 2005
ISBN:1-59593-012-4
|
|
Authors
|
|
Pablo Figueroa
|
Universidad de los Andes, Bogotá, Colombia
|
|
Omer Medina
|
Universidad de los Andes, Bogotá, Colombia
|
|
Roger Jiménez
|
Universidad de los Andes, Bogotá, Colombia
|
|
José Martínez
|
Universidad de los Andes, Bogotá, Colombia
|
|
Camilo Albarracín
|
Universidad de los Andes, Bogotá, Colombia
|
|
| Sponsor |
|
| Publisher |
|
| Bibliometrics |
Downloads (6 Weeks): 4, Downloads (12 Months): 39, Citation Count: 1
|
|
|
ABSTRACT
This paper presents X3D extensions that support complex virtual reality (VR) applications, in which novel interaction techniques and devices can be used and easily replaced. It is based on previous work on the Interaction Techniques Markup Language (In Tml) and some immersive VR applications we have developed. The main objectives of this proposal are to facilitate changes in VR applications among different VR setups, and to ease the development of highly interactive VR applications. X3D applications in our scheme explicitly describe all its devices, navigation, and interaction techniques, in order to facilitate changes. We ease the development of VR applications with a platform-independent set of reusable components, and a framework that describes where to locate new extensions. We describe here such extensions and the integration mechanisms to the current X3D specification.
REFERENCES
Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.
 |
1
|
Frank Althoff , Herbert Stocker , Gregor McGlaun , Manfred K. Lang, A generic approach for interfacing VRML browsers to various input devices and creating customizable 3D applications, Proceeding of the seventh international conference on 3D Web technology, p.67-74, February 24-28, 2002, Tempe, Arizona, USA
[doi> 10.1145/504502.504514]
|
| |
2
|
|
 |
3
|
|
| |
4
|
Bitmanagement Software GmbH. 2003. User Interface Customization. http://www.bitmanagement.de/developer/contact/ui/index.html.
|
| |
5
|
BML: Bean Markup Language. http://www.alphaworks.ibm.com/tech/bml.
|
| |
6
|
|
 |
7
|
|
 |
8
|
Raimund Dachselt , Michael Hinz , Klaus Meißner, Contigra: an XML-based architecture for component-oriented 3D applications, Proceeding of the seventh international conference on 3D Web technology, p.155-163, February 24-28, 2002, Tempe, Arizona, USA
[doi> 10.1145/504502.504527]
|
| |
9
|
Figueroa, P., Green, M., and Hoover, H. J. 2001. 3dml: A language for 3d interaction techniques specification. In Eurographics 2001. Short Presentations, Eurographics, 273--280.
|
 |
10
|
Pablo Figueroa , Mark Green , H. James Hoover, InTml: a description language for VR applications, Proceeding of the seventh international conference on 3D Web technology, p.53-58, February 24-28, 2002, Tempe, Arizona, USA
[doi> 10.1145/504502.504511]
|
| |
11
|
Figueroa, P., Hoover, J., and Boulanger, P. 2004. Intml concepts. Tech. rep., University of Alberta. Computing Science Department, April.
|
| |
12
|
Forum, U. I., 2004. Hid information. http://www.usb.org/developers/hidpage.
|
| |
13
|
Liang, J., and Green, M. 1993. Geometric modeling using six degrees of freedom input devices. In 3rd International Conference on CAD and Computer Graphics, 217--222.
|
| |
14
|
Microsoft Co. 2003. SideWinder Precision 2. http://www.microsoft.com/hardware/sidewinder/Prec2.asp.
|
| |
15
|
|
 |
16
|
Jeffrey S. Pierce , Andrew S. Forsberg , Matthew J. Conway , Seung Hong , Robert C. Zeleznik , Mark R. Mine, Image plane interaction techniques in 3D immersive environments, Proceedings of the 1997 symposium on Interactive 3D graphics, p.39-ff., April 27-30, 1997, Providence, Rhode Island, United States
[doi> 10.1145/253284.253303]
|
 |
17
|
Ivan Poupyrev , Mark Billinghurst , Suzanne Weghorst , Tadao Ichikawa, The go-go interaction technique: non-linear mapping for direct manipulation in VR, Proceedings of the 9th annual ACM symposium on User interface software and technology, p.79-80, November 06-08, 1996, Seattle, Washington, United States
[doi> 10.1145/237091.237102]
|
| |
18
|
SensAble Technologies. 2003. Products: Phantom and Ghost. http://www.sensable.com/products/ phantom_ghost/phantom.asp.
|
| |
19
|
|
 |
20
|
|
| |
21
|
Wacom Technology Co. 2004. Intuos. http://www.wacom.com/productinfo/intuos.cfm.
|
| |
22
|
WEB3D Consortium. X3D Components Specification. http://www.web3d.org/TaskGroups/x3d/lucidActual/X3DComponents/X3DComponents.html.
|
| |
23
|
XJ3D Project. Xj3D Extensions Description. http://www.xj3d.org/extensions/ index.html.
|
| |
24
|
XJ3D Project. Xj3D Input/Output Extensions. http://www.xj3d.org/extensions/ device.html.
|
| |
25
|
XJ3D Project. Xj3D: Java3D X3D/VRML loader. http://www.web3d.org/.
|
| |
26
|
XJ3D Project. Xj3D Picking Extensions. http://www.xj3d.org/extensions/ picking.html.
|
|