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Pareto based optimization of multi-resolution geometry for real time rendering
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Source 3D technologies for the World Wide Web archive
Proceedings of the tenth international conference on 3D Web technology table of contents
Bangor, United Kingdom
SESSION: Modeling and rendering table of contents
Pages: 19 - 27  
Year of Publication: 2005
ISBN:1-59593-012-4
Authors
Nicolaas Tack  IMEC Leuven-Belgium
Gauthier Lafruit  IMEC Leuven-Belgium
Francky Catthoor  IMEC Leuven-Belgium
Rudy Lauwereins  IMEC Leuven-Belgium
Sponsor
SIGGRAPH: ACM Special Interest Group on Computer Graphics and Interactive Techniques
Publisher
ACM  New York, NY, USA
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ABSTRACT

This paper proposes a view-dependent quality-cost trade-off decision-taking framework for time-critical multi-resolution rendering. The paper extends existing surface to surface error metrics to a view-dependent accuracy heuristic, used in an off-line process for establishing a representative set of elementary accuracy-cost trade-off curves. These so-called Pareto plots are combined at run-time according to the object meshes visibility and importance (e.g. object distance) for proper global view-dependent quality-cost trade-off decision taking at minimum run-time cost. A more realistic viewpoint-dependent quality metric is introduced without sacrificing too much of the simplicity of earlier proposals.


REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

 
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REVIEW

"Jiyong Ma : Reviewer"

Animating three-dimensional (3D) models streamed through the Internet is a challenge, due to the bandwidth limitations of networks, and the limitations of the computational and display power of various computing devices, such as personal computers  more...

Collaborative Colleagues:
Nicolaas Tack: colleagues
Gauthier Lafruit: colleagues
Francky Catthoor: colleagues
Rudy Lauwereins: colleagues