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Providing intelligent help across applications in dynamic user and environment contexts
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Source International Conference on Intelligent User Interfaces archive
Proceedings of the 10th international conference on Intelligent user interfaces table of contents
San Diego, California, USA
SESSION: Short papers: personal assistants table of contents
Pages: 269 - 271  
Year of Publication: 2005
ISBN:1-58113-894-6
Authors
Ashwin Ramachandran  NC State University, Raleigh, NC
R. Michael Young  NC State University, Raleigh, NC
Sponsors
SIGART: ACM Special Interest Group on Artificial Intelligence
SIGCHI: ACM Special Interest Group on Computer-Human Interaction
ACM: Association for Computing Machinery
Publisher
ACM  New York, NY, USA
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Downloads (6 Weeks): 10,   Downloads (12 Months): 49,   Citation Count: 3
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ABSTRACT

The problem of providing help for complex application interfaces has been a source of interest for a number of researcher efforts. As the computational power of computers increases, typical applications not only increase in functionality but also in the degree of interaction with the computational environment in which they reside. This paper describes an ongoing project to design an Intelligent Help System (IHS) that provides context-sensitivity not only through its modeling of application states but also its modeling of the interaction between applications and between an application and the environment in which it resides.


REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

 
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R. Fikes and N. Nilsson, "STRIPS: A new approach to the application of theorem proving to problem solving," in James Allen, James Hendler, and Austin Tate, editors, Readings in Planning, Morgan Kaufmann, 1990.
 
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R. M. Young and J. D. Moore, "DPOCL: A Principled Approach To Discourse Planning," in Proceedings of the Seventh International Workshop on Text Generation, Kennebunkport, ME, 1994.
 
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R. M. Young, M. O. Riedl, M. Branly, A. Jhala, R. J. Martin and C. J. Saretto, "An architecture for integrating plan-based behavior generation with interactive game environments," in Journal of Game Development, vol. 1, issue 1, pages 51--70, 2004.


Collaborative Colleagues:
Ashwin Ramachandran: colleagues
R. Michael Young: colleagues