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Multi-finger gestural interaction with 3d volumetric displays
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Source Symposium on User Interface Software and Technology archive
Proceedings of the 17th annual ACM symposium on User interface software and technology table of contents
Santa Fe, NM, USA
SESSION: Manipulating space table of contents
Pages: 61 - 70  
Year of Publication: 2004
ISBN:1-58113-957-8
Authors
Tovi Grossman  University of Toronto
Daniel Wigdor  University of Toronto
Ravin Balakrishnan  University of Toronto
Sponsors
ACM: Association for Computing Machinery
SIGGRAPH: ACM Special Interest Group on Computer Graphics and Interactive Techniques
SIGCHI: ACM Special Interest Group on Computer-Human Interaction
Publisher
ACM  New York, NY, USA
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Downloads (6 Weeks): 45,   Downloads (12 Months): 249,   Citation Count: 24
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ABSTRACT

Volumetric displays provide interesting opportunities and challenges for 3D interaction and visualization, particularly when used in a highly interactive manner. We explore this area through the design and implementation of techniques for interactive direct manipulation of objects with a 3D volumetric display. Motion tracking of the user's fingers provides for direct gestural interaction with the virtual objects, through manipulations on and around the display's hemispheric enclosure. Our techniques leverage the unique features of volumetric displays, including a 360° viewing volume that enables manipulation from any viewpoint around the display, as well as natural and accurate perception of true depth information in the displayed 3D scene. We demonstrate our techniques within a prototype 3D geometric model building application.


REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

 
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CITED BY  24

Collaborative Colleagues:
Tovi Grossman: colleagues
Daniel Wigdor: colleagues
Ravin Balakrishnan: colleagues