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ABSTRACT
Volumetric displays provide interesting opportunities and challenges for 3D interaction and visualization, particularly when used in a highly interactive manner. We explore this area through the design and implementation of techniques for interactive direct manipulation of objects with a 3D volumetric display. Motion tracking of the user's fingers provides for direct gestural interaction with the virtual objects, through manipulations on and around the display's hemispheric enclosure. Our techniques leverage the unique features of volumetric displays, including a 360° viewing volume that enables manipulation from any viewpoint around the display, as well as natural and accurate perception of true depth information in the displayed 3D scene. We demonstrate our techniques within a prototype 3D geometric model building application.
REFERENCES
Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.
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CITED BY 24
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Meredith Ringel Morris , Anqi Huang , Andreas Paepcke , Terry Winograd, Cooperative gestures: multi-user gestural interactions for co-located groupware, Proceedings of the SIGCHI conference on Human Factors in computing systems, April 22-27, 2006, Montréal, Québec, Canada
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Justin Matejka , Tovi Grossman , Jessica Lo , George Fitzmaurice, The design and evaluation of multi-finger mouse emulation techniques, Proceedings of the 27th international conference on Human factors in computing systems, April 04-09, 2009, Boston, MA, USA
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Yu Nagao , Haruka Yamaguchi , Kazuhiro Harada , Kaori Omura , Masa Inakage, Whadget: interactive animation using personification gesture expression of hand, ACM SIGGRAPH 2008 posters, August 11-15, 2008, Los Angeles, California
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Yu Nagao , Haruka Yamaguchi , Kazuhiro Harada , Kaori Omura , Kenta Kawano , Masa Inakage, Whadget: animation using perceptual interaction through personified hand gestures, Proceedings of the 2008 International Conference on Advances in Computer Entertainment Technology, December 03-05, 2008, Yokohama, Japan
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