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Synchronization for dynamic blending of motions
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Symposium on Computer Animation archive
Proceedings of the 2004 ACM SIGGRAPH/Eurographics symposium on Computer animation table of contents
Grenoble, France
SESSION: Motion transition table of contents
Pages: 325 - 335  
Year of Publication: 2004
ISBN ~ ISSN:1727-5288 , 3-905673-14-2
Authors
S. Ménardais  IRISA, Rennes, France
R. Kulpa  IRISA, Rennes, France
F. Multon  IRISA, Rennes, France
B. Arnaldi  IRISA, Rennes, France
Sponsors
SIGGRAPH: ACM Special Interest Group on Computer Graphics and Interactive Techniques
Eurographics: Eurographics Association
Publisher
Eurographics Association  Aire-la-Ville, Switzerland, Switzerland
Bibliometrics
Downloads (6 Weeks): 2,   Downloads (12 Months): 38,   Citation Count: 5
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ABSTRACT

In this paper we present a new real-time synchronization algorithm. In dynamic environments, motions need to be continuously adapted to obtain realistic animations. We propose an advanced time warping algorithm to synchronize such motions. This algorithm uses the sequence of support phases of the motions. It also takes into account the priority associated to each motion. It is based on an algebraic relation to detect incompatible motions and to select elements of the sequence to be enlarged. The resulting time warping function can be non-derivable so it is corrected by using a cardinal spline interpolation. In this paper, we demonstrate that our algorithm always finds at least one solution. This synchronization module is part of a complete animation engine called MKM already used in production.


REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

 
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{AW00} Ashraf G., Wong K.: Generating consistant motion transition via framespace interpolation. Eurographics, Computer Graphics Forum 19, 3(Aug. 2000).
 
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{AW01} Ashraf G., Wong K.: Constrained framespace interpolation. Computer Animation 2001 (Nov. 2001), 61--72.
 
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{KG03} Kovar L., Gleicher M.: Flexible automatic motion blending with registration curves. Eurographics Association, pp. 214--224.
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{MFCGD99} Multon F., France L., Cani-Gascuel M.-P., Debunne G.: Computer animation of human walking: a survey. The Journal of Visualization and Computer Animation 10, 1 (1999), 39--54.
 
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{MMKA04} Ménardias S., Multon F., Kulpa R., Arnaldi B.: Motion blending for real-time animation while accounting for the environment. In Computer Graphics International (June 2004).
 
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{PSKS} Park S., Shin H., Kim T., Shin S.: Online motion blending for real-time locomotion generation. CASA04.
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{Ze182} Zeltzer D.: Motor control techniques for figure animation. IEEE Computer Graphics and Applications 2, 9 (Nov. 1982), 53--59.
 
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Collaborative Colleagues:
S. Ménardais: colleagues
R. Kulpa: colleagues
F. Multon: colleagues
B. Arnaldi: colleagues