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Multimodal transformed social interaction
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Proceedings of the 6th international conference on Multimodal interfaces table of contents
State College, PA, USA
SESSION: Multimodial conversational agents table of contents
Pages: 46 - 52  
Year of Publication: 2004
ISBN:1-58113-995-0
Authors
Matthew Turk  University of California, Santa Barbara, CA
Jeremy Bailenson  Stanford University, Stanford, CA
Andrew Beall  University of California, Santa Barbara, CA
Jim Blascovich  University of California, Santa Barbara, CA
Rosanna Guadagno  University of California, Santa Barbara, CA
Sponsors
SIGCHI: ACM Special Interest Group on Computer-Human Interaction
ACM: Association for Computing Machinery
Publisher
ACM  New York, NY, USA
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ABSTRACT

Understanding human-human interaction is fundamental to the long-term pursuit of powerful and natural multimodal interfaces. Nonverbal communication, including body posture, gesture, facial expression, and eye gaze, is an important aspect of human-human interaction. We introduce a paradigm for studying multimodal and nonverbal communication in collaborative virtual environments (CVEs) called Transformed Social Interaction (TSI), in which a user's visual representation is rendered in a way that strategically filters selected communication behaviors in order to change the nature of a social interaction. To achieve this, TSI must employ technology to detect, recognize, and manipulate behaviors of interest, such as facial expressions, gestures, and eye gaze. In [13] we presented a TSI experiment called <i>non-zero-sum gaze</i> (NZSG) to determine the effect of manipulated eye gaze on persuasion in a small group setting. Eye gaze was manipulated so that each participant in a three-person CVE received eye gaze from a presenter that was normal, less than normal, or greater than normal. We review this experiment and discuss the implications of TSI for multimodal interfaces.


REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

 
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2
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Bailenson, J., Beall, A., Blascovich, J., Loomis, J. and Turk, M. Transformed social interaction: decoupling representation from behavior and form in collaborative virtual environments. PRESENCE: Teleoperators and Virtual Environments, MIT press, Vol. 13, No. 4, August 2004.
 
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Blascovich, J., Loomis, J., Beall, A. C., Swinth, K. R., Hoyt, C. L., and Bailenson, J. N. Immersive Virtual Environment Technology as a Methodological Tool for Social Psychology. Psychological Inquiry, 13, 146--149, 2001.
 
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Bailenson, J., Beall, A., Blascovich, J., Loomis, J., and Turk, M. Non-zero-sum gaze and persuasion in immersive virtual environments. Manuscript under review.
 
14
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Collaborative Colleagues:
Matthew Turk: colleagues
Jeremy Bailenson: colleagues
Andrew Beall: colleagues
Jim Blascovich: colleagues
Rosanna Guadagno: colleagues