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An engaging multimedia design model
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Source Interaction Design and Children archive
Proceedings of the 2004 conference on Interaction design and children: building a community table of contents
Maryland
Pages: 169 - 172  
Year of Publication: 2004
ISBN:1-58113-791-5
Author
Norma S. Said  Loughborough University, Loughborough, United Kingdom
Sponsor
SIGCHI: ACM Special Interest Group on Computer-Human Interaction
Publisher
ACM  New York, NY, USA
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Downloads (6 Weeks): 18,   Downloads (12 Months): 116,   Citation Count: 5
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ABSTRACT

Multimedia has enormous potential but nobody is quite sure what works and what does not for children. A preliminary scoping study has shown that children do realise the potential but do not like the design of the applications given to them. The experimental programme of the research was focused on features that engage children. A review identified five main factors: simulation interactivity, construct interactivity, immediacy, feedback and goals. The popular game 'The Sims' had these properties and was used as a vehicle for investigation. A number of experimental studies were conducted with children (9 to 14 years old). As a result a 6-component theory of engagement has been formulated as An Engaging Multimedia Design Model for children.


REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

 
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