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ABSTRACT
Age of Computers (AoC) is a new approach to the learning activities that supplements the auditorium lectures in a computer fundamentals course with 250 students. It is a computer game that presents the students a diverse set of problems from the course topics linked to computer history. It is implemented as set of dynamic web pages retrieved from a database. A prototype was used in 2003, and the feedback is positive and a strong motivation for continuing the project. The paper describes AoC, its use and implementation. REFERENCES
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