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Object location in realistic networks
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Proceedings of the sixteenth annual ACM symposium on Parallelism in algorithms and architectures table of contents
Barcelona, Spain
SESSION: Peer-To-peer systems table of contents
Pages: 25 - 35  
Year of Publication: 2004
ISBN:1-58113-840-7
Authors
Kirsten Hildrum  University of California, Berkeley, CA
Robert Krauthgamer  IBM Almaden Research Center, San Jose, CA
John Kubiatowicz  University of California, Berkeley, CA
Sponsors
ACM: Association for Computing Machinery
SIGACT: ACM Special Interest Group on Algorithms and Computation Theory
SIGARCH: ACM Special Interest Group on Computer Architecture
Publisher
ACM  New York, NY, USA
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ABSTRACT

We devise an object location scheme that achieves a guaranteed low stretch in a wider and more realistic class of networks than previous schemes. The distinctive feature of our scheme is that it is inherently adaptive to the underlying topology. In particular, the system achieves 1+ε stretch (for arbitrarily fixed ε>0), with a neighbor list size that depends on the local density around the node (but not on the global growth rate bound). As a byproduct, our scheme has several advantages over existing ones, such as robustness to errors in network measurements, and simpler design choices of system builders, which may lead to improved and more robust deployments.


REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

 
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Collaborative Colleagues:
Kirsten Hildrum: colleagues
Robert Krauthgamer: colleagues
John Kubiatowicz: colleagues