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A sense of touch in online sculpting
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Source Computer graphics and interactive techniques in Australasia and South East Asia archive
Proceedings of the 2nd international conference on Computer graphics and interactive techniques in Australasia and South East Asia table of contents
Singapore
SESSION: Computer human interface table of contents
Pages: 118 - 122  
Year of Publication: 2004
ISBN:1-58113-883-0
Authors
Ian Creighton  Queensland University of Technology
Chris Ho-Stuart  Queensland University of Technology
Sponsor
SIGGRAPH: ACM Special Interest Group on Computer Graphics and Interactive Techniques
Publisher
ACM  New York, NY, USA
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ABSTRACT

This paper describes the work-in-progress of an online multimedia tool employing the sense of touch in exploring and learning sculpting techniques to be used over the Internet. Many game applications use haptic devices as a control mechanism, yet little has been documented on the use of this controlling procedure in an educational setting. The internet based instructional device presented here has a single modeling tool accessed by a customised interface designed with widely accessible software (Macromedia Director MX™). This will be extended to a small suite of modeling tools, in progress at this time. It makes use of a simple force-feedback joystick to control a spherical tool which makes changes to the surface of a 3D model represented onscreen. It is proposed that by using this device with Flash Web Server and the Internet, the system is able to support a collaborative environment encouraging interaction between student and tutor. It is hoped this system will become a research and development tool in online education.


REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

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DE BOECK, J., RAYMAEKERS, C., AND CONINX K. 2001. Expanding the Haptic Experience by Using the PHANToM as a Camera Metaphor, In Proceedings of the Sixth PHANTOM Users Group Workshop, CD-ROM
 
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LU, Y. H., WANG, W. T., LIANG, R. H., AND OUHYOUNG, M. 2002. Virtual Sculptor: A Feature Preserving Haptic Modeling System, In Proceedings of ACM International Workshop on Immersive Telepresence, Juan Les Pins, France.
 
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RICHARD, C., OKAMURA, A. M. AND CUTKOSKY, M. R. 2002. Feeling is believing: Using a Force-Feedback Joystick to Teach Dynamic Systems, ASEE Journal of Engineering Education, Vol. 91, No. 3, 345--349.
 
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SINGH, R. 2003. RavJoystick Xtra, from RavWare Software.

Collaborative Colleagues:
Ian Creighton: colleagues
Chris Ho-Stuart: colleagues

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