| Not just intuitive: examining the basic manipulation of tangible user interfaces |
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Conference on Human Factors in Computing Systems
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CHI '04 extended abstracts on Human factors in computing systems
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Vienna, Austria
SESSION: Late breaking result papers
table of contents
Pages: 1387 - 1390
Year of Publication: 2004
ISBN:1-58113-703-6
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Downloads (6 Weeks): 7, Downloads (12 Months): 42, Citation Count: 2
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ABSTRACT
Tangible user interfaces have received increasing attention in recent years. People often describe tangible user interfaces as "more intuitive" interfaces because we have learned how to manipulate physical objects throughout our lifetime. However, after almost 10 years of prototype development and numerous conference papers, tangible user interfaces have had minimal impact on everyday use of computers. Is there anything that prevents tangible user interfaces from becoming more widely used? In order to investigate the effect of tangible user interfaces, we designed a spatial task to compare a paper tangible user interface with a mouse-controlled graphical user interface. Using a within-subjects design, data were collected from 12 subjects who used both interfaces. Results indicated that subjects exhibited better performance (center displacement error and reproduction time) with the paper tangible user interface.
REFERENCES
Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.
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Huang, C., Do, E., & Gross, M. D. (2003). MouseHaus Table: A Physical Interface for Urban Design. Companion Proceedings of ACM Symposium on User Interface Software and Technology (UIST).
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George W. Fitzmaurice , William Buxton, An empirical evaluation of graspable user interfaces: towards specialized, space-multiplexed input, Proceedings of the SIGCHI conference on Human factors in computing systems, p.43-50, March 22-27, 1997, Atlanta, Georgia, United States
[doi> 10.1145/258549.258578]
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Robert J. K. Jacob , Hiroshi Ishii , Gian Pangaro , James Patten, A tangible interface for organizing information using a grid, Proceedings of the SIGCHI conference on Human factors in computing systems: Changing our world, changing ourselves, April 20-25, 2002, Minneapolis, Minnesota, USA
[doi> 10.1145/503376.503437]
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Klemmer S. R. & Landay, J. A. (2003) Toolkit support for vision-based tangible interfaces. UC Berkeley Computer Science Division Technical Report, UCB//CSD-03-1239, April 2003.
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