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Hidden curve removal for free form surfaces
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Source International Conference on Computer Graphics and Interactive Techniques archive
Proceedings of the 17th annual conference on Computer graphics and interactive techniques table of contents
Dallas, TX, USA
Pages: 95 - 104  
Year of Publication: 1990
ISBN:0-89791-344-2
Also published in ...
Authors
Gershon Elber  Computer Science Department, University of Utah
Elaine Cohen  Computer Science Department, University of Utah
Sponsor
SIGGRAPH: ACM Special Interest Group on Computer Graphics and Interactive Techniques
Publisher
ACM  New York, NY, USA
Bibliometrics
Downloads (6 Weeks): 13,   Downloads (12 Months): 44,   Citation Count: 20
Additional Information:

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ABSTRACT

This paper describes a hidden curve algorithm specifically designed for sculptured surfaces. A technique is described to extract the visible curves for a given scene without the need to approximate the surface by polygons. This algorithm produces higher quality results than polygon based algorithms, as most of the output set has an exact representation. Surface coherence is used to speed up the process. Although designed for sculptured surfaces, this algorithm is also suitable for polygonal data.


REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

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B. Bruderlin, E. Cohen, and G. Elber. A Plane-Sweep Hidden-Surface Algorithm for Curved Surfaces. Technical report No. 90-006, Computer Science, University of Utah.
 
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C. Sequin and P. Wensley. Visible Feature Return at Object Resolution. IEEE Computer Graphics and Application, May 1985, pp 27-50.
 
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E. Cohen, T. Lyche, and R. Riesenfeld. Discrete B-splines and subdivision Techniques in Computer-Aided Geometric Design and Computer Graphics. Computer Graphics and Image Processing, 14, 87-111 (1980).
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V. Fuson. Application of a Hidden Line Algorithm to Surface Visualization. MS thesis, Computer Science, University of Utah, 1984.
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C. Hornung. An Approach to a Calculation-Minimized Hidden Line Algorithm. Computer & Graphics, Vol 6, No 3, pp 121-126, 1982.
 
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C. Hornung. A Method for Solving the Visibility Problem IEEE CG&A July 1984, pp. 26-33.
 
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(3. Hornung, W. Lellek, P. Pehwald, and W. Strasser. An Area-Oriented Analytical Visiblity Method for Displaying Parametrically Defined Tensor-Product Surfaces. Computer Aided Geometric Design, 2 (1985) 197-205.
 
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G. Elber and E. Cohen. Hidden Curve Removal for Untrimmed and Trimmed NURB Surfaces. Technical report No. 89-019, Computer Science, University of Utah.
 
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J. Lane and R. Riesenfeld. A Theoretical Development for the Computer Generation and Display of Piecewise Polynomial Surfaces. IEEE Transaction on pattern analysis and machine intelligence, vol. PAMI-2, No. 1, January 1980.
 
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P. Loutrel. A Solution to the Hidden.line Problem for Computer Drawn Polyhedra IEEE Transactions on Computers, Vol. C-19, No. 3, 205-213, March 1970.
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C. Montani and M. Re. Vector and Raster Hidden-Surface Removal Using Parallel Connected Stripes. IEEE Computer Graphics and Application, July 1987, pp 14-23.
 
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J. Peterson. PItT - A High Quality Image Systhesis System for B-spline Sm~taces. MS thesis, Computer Science Dept., University of Utah, Dec. 1987'.
 
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J. Ranldn. A Geometric Hidden-Line Processing Algorithm. Comput. & Graphics Vol. 11, No. 1, pp. 11-19. 1987'.
 
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M. Sweeney. Ray Tracing Free-Form B-Spline Surfaces. IEEE Computer Graphics and Application, Februaury 1986, pp 41-49.

CITED BY  20
 
 
 
 
 

Collaborative Colleagues:
Gershon Elber: colleagues
Elaine Cohen: colleagues

Peer to Peer - Readers of this Article have also read: