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Fair and robust circle splines
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ACM SIGGRAPH 2003 Sketches & Applications table of contents
San Diego, California
SESSION: Modeling table of contents
Pages: 1 - 1  
Year of Publication: 2003
Authors
Carlo H. Séquin  U.C. Berkeley
Kiha Lee  U.C. Berkeley
Sponsor
SIGGRAPH: ACM Special Interest Group on Computer Graphics and Interactive Techniques
Publisher
ACM  New York, NY, USA
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Downloads (6 Weeks): 4,   Downloads (12 Months): 13,   Citation Count: 0
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ABSTRACT

For many applications, such as aesthetic designs or camera paths, nicely rounded, smooth, interpolatory paths -- free of cusps and abrupt hairpin turns -- are most important. Such curves can be obtained from globally optimized minimum variation curves (MVC) [Moreton and Séquin 1992], but at high computational costs. We present a blending scheme between circles that robustly produces equally good-looking G2-continuous curves through very challenging sets of interpolation points. One basic method produces such curves in the plane, on a sphere, and in 3D space.


Collaborative Colleagues:
Carlo H. Séquin: colleagues
Kiha Lee: colleagues

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