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ABSTRACT
This paper is concerned with the teaching of interactive computer graphics. It provides a short overview of two influential constructivist epistemologies and describes a preliminary attempt to apply them in practical graphics education.
REFERENCES
Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.
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[doi> 10.1145/332040.332481]
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